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TeTeT

F/A-18 Super Hornet and Su-35S Flanker E

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14 minutes ago, TeTeT said:

Some news to share on the F/A-18E/F. RiverX has created a clickable cockpit, powered by scripts provided by Yax (ITC air). The result can be seen in this short WIP video:

wow. DCS in arma 3

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On 9/30/2018 at 10:47 PM, TeTeT said:

Some news to share on the F/A-18E/F. RiverX has created a clickable cockpit, powered by scripts provided by Yax (ITC air). The result can be seen in this short WIP video:

 

 

 

 

It seems old exhaust nozzles replaced with new ones too! :thumbsup:

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Will there another way to enable complex startup beyond the editor? For example we usually call more aircraft if necessary by the logistics of ALiVE, if it is only by the editor all the aircraft we call will have simple startup.

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1 hour ago, AngusDLX said:

Will there another way to enable complex startup beyond the editor? For example we usually call more aircraft if necessary by the logistics of ALiVE, if it is only by the editor all the aircraft we call will have simple startup.

It will probably have a way to set a global var you can set in your mission init that can enable it for all aircraft. 

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Hi folks!

 

Not much progress has been posted here since the video of the startup procedures, so I figured it was time for an update. We have been working hard on implementing the DDIs and UFCD with as much functionality as we can.

Here's a demonstrating a bunch of the pages, and some of the interaction with them!

 

 

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Change of Guard

 

It's been quite a while since John_Spartan and Saul handed the development of the F/A-18 and SU-35 over to us. I remember how Leshrack did fix the broken configs and scripts which were caused by successive updates to Arma 3 over the years. MoonChilD and Jones did a tremendous job in testing the changes and we were able to push out a Super Hornet and Super Flanker that was no longer hindered by out dated configs.

 

Over the years we got reinforced by Farquharson, J. Smith, Jaentzen, Rockapes and Rusk Rusk. Jaentzen did a great job by delivering many liveries for the whole US Navy fleet squadrons of Super Hornets. Rusk Rusk created Russian text for the SU-35. And all of us did a fair bit of testing.

 

Earlier this year (2018) two new contributors entered the scene: RiverX with a brand new approach to the F/A-18 cockpit, and Yax supplementing the new graphics with top grade scripts and configs. They both advanced the Super Hornet in many ways that formerly was deemd to be impossible or at least very hard to implement. With these great steps forward to the advancement of the Super Hornet and Super Flanker, I'd like to inform you that we've decided to place the leadership of the project onto Yax capable hands.

 

Good luck with the project! I will still own the Steam Workshop pages and be part of the mod team, but team leadership passes on as of now.

 

The thread ownership will change soon.

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Honestly, I just want to say. I think its so friggin cool that this has become a mod that keeps changing hands. It ensures that it never really dies out and it makes it a truely community made project. John Spartan and Saul gave us a great mod, than TeTeT did a great job furter updating it and maintaining the mod. And now it gets a new owner and who knows what they will do with it. Its just so cool. Great work everyone. This is why I still play Arma after all these years. You guys are the best. 

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