nodunit 397 Posted September 15, 2013 Dang that was fast, now you'll have to manage both games :P in all sincerity its nice to see more jets, especially a fighter. I also sent that file to you, please send me a notice to let me know if you didn't get it within the next day or two for any reason. Share this post Link to post Share on other sites
John Spartan 89 Posted September 15, 2013 @NodUnit thanks man , got the file, A2 version will definitely need that fix on MFD screens with next release. Share this post Link to post Share on other sites
StoneCold313 10 Posted September 15, 2013 Just flew around little bit and i gotta say this is some awesome stuff! *bow* One question tho, any chance for actual NVG's instead of the NVG hud? I know it's an early release, but you really can't see anything from the NVG hud at night. Pretty much the only thing you do see is the clouds. :( Share this post Link to post Share on other sites
f27sharps 1 Posted September 15, 2013 I like the one for ArmA 2, thanks for this Share this post Link to post Share on other sites
ramius86 13 Posted September 15, 2013 I'm flying around Altis in editor without a goal like an idiot.. I dont remember how much time has passed... I don't want to land THANK YOU! Share this post Link to post Share on other sites
nmdanny 22 Posted September 15, 2013 Excellent mod, it's good to finally see a proper jet for Arma 3. Some suggestions: -Add a "Take controls" option for the WSO -Increase the maximum flight altitude from ~5k to 15k or more Share this post Link to post Share on other sites
ravendk 25 Posted September 15, 2013 I love what you did with this plane! :) VERY NICE WORK!! Share this post Link to post Share on other sites
tuskin38 25 Posted September 15, 2013 Very awesome, I love it. I noticed under Whats planned. 'Add all them fancy textures of Navy, Marine Corps, and RAAF units' Could you consider a RCAF retexture as well? Just a suggestion. We don't use exact same model of F-18 but its close. Share this post Link to post Share on other sites
Guest Posted September 15, 2013 Thank you very much for informing about the release! :cool: Release frontpaged on the Armaholic homepage. F/A-18 Super Hornet v1.0 ================================================= We have also "connected" these pages to your account (John_Spartan) on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! ** Note: since this is a project on which more people are working we will contact you in the future to discuss how you want this to be setup on Armaholic. Share this post Link to post Share on other sites
AlexVestin 24 Posted September 15, 2013 Well, this was a pretty awesome release! Good job, guys :) Share this post Link to post Share on other sites
Phantom 11 Posted September 15, 2013 Awesome... wounderfull !! Have wait for it... :) Share this post Link to post Share on other sites
nodunit 397 Posted September 15, 2013 I see you're keeping the lights on the wings to actually cast light on nearby objects, this was something I was REALLY hoping BI would take advantage of with the lovely new light engine..alas. Share this post Link to post Share on other sites
SnowSky 12 Posted September 15, 2013 Heyhey, I already made some nice screenshots with that plane, really nice and well done work! small thing I saw, but I guess you know it already, if you fold the wings, the anti-collision lights are still at the old position. Imagine in later times the plane might get CCIP/CCRP as bombing mode and an ILS. Well I hope we will see some improvements also in general regarding airwarfare (jeah I know, ArmA is not a jet simulator, and I don't say it needs to simulate it more realistically, but like always, a few features more are always wanted :D )... well I was just thinking loud... Share this post Link to post Share on other sites
ravendk 25 Posted September 15, 2013 Question: How do we change weapons on the planes in arma 3 like adding buddypods ect? Share this post Link to post Share on other sites
zukov 490 Posted September 15, 2013 thanks guys a piece of art Share this post Link to post Share on other sites
pressytcn 10 Posted September 15, 2013 thanks for adding this to a3 let's hope we get meatballs version also and the nimitz carrier too Share this post Link to post Share on other sites
AlexVestin 24 Posted September 15, 2013 I found two bugs I believe. 1st bug. The cockpit lights does not seem to work, if that's what "lights on" does. 2nd bug. While being the gunner in thermal optics, the thermal textures for the actual plane is the wrong ones. Hope it helps :) Share this post Link to post Share on other sites
tslava 14 Posted September 15, 2013 Awesome addon! Thank you!:) Share this post Link to post Share on other sites
brad7 4 Posted September 15, 2013 Dont know if its just me but the PiP [Mirrors] are laggy/low frames compared to Other vehicles in game. Share this post Link to post Share on other sites
zukov 490 Posted September 15, 2013 Dont know if its just me but the PiP [Mirrors] are laggy/low frames compared to Other vehicles in game. no is like on the boats Share this post Link to post Share on other sites
dezkit 28 Posted September 15, 2013 The aircraft is perfect but needs to be reconfigured a bit because it's very rough/bumpy when landing! Share this post Link to post Share on other sites
PaperPlane 1 Posted September 15, 2013 The aircraft is perfect but needs to be reconfigured a bit because it's very rough/bumpy when landing! Actually you feel when the gear hits the ground if that's what you're talking about. It's the same when you take off, feels awesome. Share this post Link to post Share on other sites
tuskin38 25 Posted September 15, 2013 I took some pics :) Share this post Link to post Share on other sites
EvEnLeaSe44 0 Posted September 15, 2013 I found two bugs I believe.1st bug. The cockpit lights does not seem to work, if that's what "lights on" does. 2nd bug. While being the gunner in thermal optics, the thermal textures for the actual plane is the wrong ones. Hope it helps :) 1: Turn "lights on" when at night time, with gear down ;) Taxi light. Share this post Link to post Share on other sites