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wallside

Sloped Fence

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try:

[this] execVM "surfaceNormal.sqf"

_obj = _this select 0;
_normal = surfaceNormal _obj;

_obj setVectorUp _normal;

you can probably insert that into the fences init line aswell, not sure though.

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Link is broken.

Strange. It's working for me.

@mantis Wouldn't that tilt the fence posts, too?

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it's a fix model, so it's always the model which will get tilted.

oh link works for me aswell.

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