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David77

Return all opfor units

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I'm making a SP mission soon & I've limited time atm to do the needed research. In any case, what's the best way to return all of the opfor units on the map, infantry & manned vehicles? I basically need all of the opfor units on the map to move to the players position once a condition is met. Thanks.

Regards,

David

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Thank you, this works nicely. One more thing; These opfor units have set waypoints initially. However they keep their "limited" patrol speed (from the set waypoints) when they start to move to the players position. How can I set the units speed to normal when they start to move to the players position? I've noticed setwaypointspeed, but the units are moving to the player now & not any specific waypoint. I've managed to take them off of safe mode (from the initial Wps)and put them into "aware" & also set their ROE to engage at will. I just need them to move a little faster =).

Here's what I've so far:

onMapSingleClick "player setpos _pos";

Alerted=False;
Detected=false;

While {!Alerted} Do
{

   If (Detected) Then
   {
       Alerted=True;
       {
           if (side _x == opfor) then 
           { 
             _x setBehaviour "AWARE";
             _x setCombatMode "RED";
           };

       } forEach allUnits; 

       While {True} Do 
       {

           {
               if (side _x == opfor) then 
               { 
                  _x doMove (GetPosATL player);
               };

           } forEach allUnits; 

           Sleep 10;
           Hint "Phase #2";
       };


   };
  Hint "Phase #1";
   Sleep 2;
};

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I'd probably just delete their waypoints once they get to alerted mode instead?

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