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Zedrein

Arma Cold War Assault Mod Tools

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I looked in the thread that had the links to the pbo extractor ect but nearly all the links are dead. i am wanting to get tino modding OFP/CWA but i do not know where/what tools to get. can someone help me with this? like a pbo extractor/builder, modeling software ect.

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Ofpec.com has plenty of them, the most important ones here:

Make PBO - one of the PBO utilities: http://ofpec.com/editors-depot/index.php?action=details&id=152&game=OFP

TexView - viewing textures and converting .tga to texture formats: http://ofpec.com/editors-depot/index.php?action=details&id=182&game=OFP

Texture swapping utility - just swaps texture paths of .p3d files: http://ofpec.com/editors-depot/index.php?action=details&id=166&game=OFP

OFP Sound Lab - if you need to convert sounds to OFP's formats: http://ofpec.com/editors-depot/index.php?action=details&id=178&game=OFP

And the modelling tools are here: http://ofp.gamepark.cz/index.php?showthis=1640

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For .pbo extracting/packing I'm using Kegetys' cpbo - developed for Armed Assault, but works fine in OFP/A:CWA. I'm also using BIS TexView 2 for ArmA, instead of the OFP version - original one can produce weird artifacts on output files.

Also, if You'll ever work at mapping, I'd suggest taking a look at P3dUnwrap, which makes the whole process of texturing a model, a lot easier.

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