Zedrein 10 Posted September 11, 2013 I looked in the thread that had the links to the pbo extractor ect but nearly all the links are dead. i am wanting to get tino modding OFP/CWA but i do not know where/what tools to get. can someone help me with this? like a pbo extractor/builder, modeling software ect. Share this post Link to post Share on other sites
Lenyoga 326 Posted September 11, 2013 Ofpec.com has plenty of them, the most important ones here: Make PBO - one of the PBO utilities: http://ofpec.com/editors-depot/index.php?action=details&id=152&game=OFP TexView - viewing textures and converting .tga to texture formats: http://ofpec.com/editors-depot/index.php?action=details&id=182&game=OFP Texture swapping utility - just swaps texture paths of .p3d files: http://ofpec.com/editors-depot/index.php?action=details&id=166&game=OFP OFP Sound Lab - if you need to convert sounds to OFP's formats: http://ofpec.com/editors-depot/index.php?action=details&id=178&game=OFP And the modelling tools are here: http://ofp.gamepark.cz/index.php?showthis=1640 Share this post Link to post Share on other sites
krzychuzokecia 714 Posted September 11, 2013 For .pbo extracting/packing I'm using Kegetys' cpbo - developed for Armed Assault, but works fine in OFP/A:CWA. I'm also using BIS TexView 2 for ArmA, instead of the OFP version - original one can produce weird artifacts on output files. Also, if You'll ever work at mapping, I'd suggest taking a look at P3dUnwrap, which makes the whole process of texturing a model, a lot easier. Share this post Link to post Share on other sites
Zedrein 10 Posted September 15, 2013 Thanks alot! for the help everyone. DL'ing the tools now. Share this post Link to post Share on other sites