Jump to content
Sign in to follow this  
Nextor

DAC does not delete civilian zones units

Recommended Posts

Hello !

I have created a civilian zone and activated it. Everything went as planned.

But...

When I try to deactivate or delete it... the units won't get deleted !

The code for the zone:

fun=["Hadassah",[1,1,0],[10,1,40,4],[],[],[],[3,16,3,0,2]] spawn DAC_Zone;

Activation, deactivation and deletion :

[Hadassah] call DAC_Deactivate;

[Hadassah] call DAC_Activate;

["Hadassah"] call DAC_fDeleteZone;

West, East and Resistance works well - units are deleted as they should.

fun=["Hadassah",[5,1,0],[10,1,40,4],[],[],[],[0,16,3,0,2]] spawn DAC_Zone;

fun=["Hadassah",[5,1,0],[10,1,40,4],[],[],[],[1,16,3,0,2]] spawn DAC_Zone;

fun=["Hadassah",[5,1,0],[10,1,40,4],[],[],[],[2,16,3,0,2]] spawn DAC_Zone;

Anyone is having the same problem?

Anyone has a solution ?

Please help me, I'm sitting at this third day...

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×