Nextor 1 Posted September 6, 2013 Hello ! I have created a civilian zone and activated it. Everything went as planned. But... When I try to deactivate or delete it... the units won't get deleted ! The code for the zone: fun=["Hadassah",[1,1,0],[10,1,40,4],[],[],[],[3,16,3,0,2]] spawn DAC_Zone; Activation, deactivation and deletion : [Hadassah] call DAC_Deactivate;[Hadassah] call DAC_Activate; ["Hadassah"] call DAC_fDeleteZone; West, East and Resistance works well - units are deleted as they should. fun=["Hadassah",[5,1,0],[10,1,40,4],[],[],[],[0,16,3,0,2]] spawn DAC_Zone;fun=["Hadassah",[5,1,0],[10,1,40,4],[],[],[],[1,16,3,0,2]] spawn DAC_Zone; fun=["Hadassah",[5,1,0],[10,1,40,4],[],[],[],[2,16,3,0,2]] spawn DAC_Zone; Anyone is having the same problem? Anyone has a solution ? Please help me, I'm sitting at this third day... Share this post Link to post Share on other sites