Jump to content
Sign in to follow this  
rip31st

How far does the tide go out/come in with A3?

Recommended Posts

I'm creating beaches and tidal flats in my map and I was wondering during low tide, how far does the tide receded from 0. Is there a general default value set for the game or is it a parameter in a config somewhere?

Also does the tide ever surpass 0? Say +1 meters for example at high tide.

Share this post


Link to post
Share on other sites

Judging by the apocalyptic tides mod, there is a parameter somewhere.

It's not much in Altis, because the Med doesn't have much in the way of tide.

Share this post


Link to post
Share on other sites

Thanks!

Share this post


Link to post
Share on other sites
class Sea {

seaTexture = "a3\data_f\seatexture_co.paa";

seaMaterial = "#water";

shoreMaterial = "#shore";

shoreFoamMaterial = "#shorefoam";

shoreWetMaterial = "#shorewet";

WaterMapScale = 20;

WaterGrid = 50;

MaxTide = 1;

MaxWave = 0.600000;

SeaWaveXScale = "2.0/50";

SeaWaveZScale = "1.0/50";

SeaWaveHScale = 1.000000;

SeaWaveXDuration = 5000;

SeaWaveZDuration = 10000;

Should be able to change values for your desired effect.

Share this post


Link to post
Share on other sites

Good find! Thanks again!

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×