Jump to content
Sign in to follow this  
Grasshopper66

Arma 2 OA editor questions

Recommended Posts

I have been working on an arma 2 OA mission in the editor, I have little experience with the editor, and I know how to change where units are in buildings, and I know how waypoints, and some scripts work. Basically, there is a few things I really want to do, but don't know how.

First off, right when the mission starts, I want the team to spawn in a FOB, which is easy, but then I want them to get into a helicopter, and it automatically takes off, touches down somewhere else, you, and the other people in your group automatically eject, then the helicopter takes off.

Next, I want the mission to require to kill a certain person, then when you do this, you clear the area of opfor, then you blow up the ammo crates. How would I do this?

How would I make the helicopter come back after the objectives are over, and pick up the group, then fly off? How would I make the mission end when the helicopter get's far enough away?

Also, after the helicopter flys away, I want to make the area blow up, so how would I make it spawn a gbu or something, then blow it up when the helicopter leaves the area?

I know this is probably out of my league, but how would I make it play custom sounds, and cinematic intros/outros?

Thanks in advance to who ever helps me out?

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×