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dkraver

Realismn issues

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Ok i know theres been post about some of this before. But thought it would be ok to bring it up again.

For me it seems that there are some things that stops the game from being greater than it is. Things that cuts down on realismn and stops modmakers from making great things to the game. I know that some of the things are said to be needed a whole new game engine to make possible. But i dont know and these are things i hope can be looked into or i hope can be in a follow up to the game. But here goes.

-One shot, non reloadable weapons

This is something that should have been made from the start instead of making them reloadable. Something like reloading a law is a thing you normally see in B C and D movies biggrin.gif

-Multiple Weapon animations

This is mostly a problem for planes and i know this isnt a plane simulator. But air support planes is a importent thing in modern day combat and have been it for years. And for a plane not to be able to have a mixed weapon load out like rockets and bombs because it can only have one weapon animation is kinda stupid and holds back the game

-Multiple gunners on vehicles

Have been discused many times and only thing i can say should have been there. Would have made it possible for a fourth member in tanks (loader) with turret gun, multiple gunners on choppers.

-Non moveable attached weapons

People trying to make SAM's cant have the missiles on the rack if they want it to turn around.

-Range of hand guns

Can kill people with the pistol at long range when in real life your really lucky to hit a target a 100m.

Feel free to come with more things.

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