Hi everyone =)
I started to make a Coop-Mission, where one of the targets is laying a little minefield in a sector. I can detect named mines, deactivated in a trigger like (MineDeactivated or !mineactive mine1, mine2, mine3 etc.). But my problem is the opposite now. When the Explosive Specialist in my group lays his mines at the target-area, I canÂ´t get a Trigger to count the amount of layed mines, so I could fire the Trigger off to move on.
Can anybody give me a hint on doing this?