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Hellborn

Re-texturing HL portions.

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Hey Guys, not sure if this is the right place. I have my own HL textures for the arms and legs and have them successfully linked to my custom face texture. It all loads correctly except for the rvmats. how does one go about replacing the HL portions of an arma3 model (not my own model). Is it something i have to make sure to add in the config let me know. Feel free to have a gander here: http://pastebin.com/QtGHrYTi

any help would be appreciated :)

Kind Regards,

Lee Elsom (Hellborn)

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actually, just fixed it :) you need to add three things:

Hiddenselections[] = {"hl"};

HiddenselectionsTextures[] = {"filepathhere.paa"};

Then add this!

Hiddenselectionsmaterials[] = {"filepathhere.rvmat"};

and hey presto it works!

Kind Regards

Lee Elsom (Hellborn)

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