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rip51

[Coop ACE] Delicate Balance

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Name : Delicate balance

Type : COOP

Islands : Chernarus, Takistan, Sahrani, Fallujah, Lingor Island

Player Side: Armed Forces of the Russian Federation

Opposing force: US Army

Max players : 31

Mission Concept: complete the missions with minimal loss

Description:

Mission is based on a teamplay and close collaboration between players. Players have to leave combat area after finishing or failing the objective. Enemy is patrolling both air and ground , so be careful when you're leaving your base.

Features:

Game menu

Game menu is available when you press "T". In the opened window - scroll to select option or use numbers on your keyboard.

ct05.jpg

Weapon selection and modification

Players can choose any weapon on the base and modify it to fit the mission style.

31tt.jpg

Gear

The rest of equipment is in the boxes

sv4p.jpg

Medicine

Only medics can completely heal wounded soldiers. Take good care of them.

Medical equipment is in the medical tent.

t29j.jpg

Rally point

Commanders can set up spawn points (if that option is enabled in mission settings), which can be used for teleport through UAV

18s0.jpg

Engineers

Engineers can repair vehicles (except strongly damaged vehicles).

Engineers can lock and unlock vehicles.

Team scoring

Completed task: +5 points

Failed task: -3 points

Respawn at base: -1 point

Ammo refill

Your armory refills when you complete an objective. The worse your team status is - the less ammo will be refilled. Failed objectives do not result ammo refill.

Objectives

Destroy enemy vehicles

Capture enemy vehicles

Eliminate enemy officers

Rescue POW

Capture POW

Securing combat areas

Protecting objects

Finish 10 task to win.

You will loose if your score reaches -30

Installation:

Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder for multiplayer/coop.

Change log:

v0.75

  • in mission settings you can choose enemy fraction (USA, CDF, guerrillas);
  • minor fix.

v0.74

  • in mission settings you can choose vehicles, which available on base after mission start;
  • minor fix.

v0.73

  • added 2 D30;
  • added AK105;
  • added RPG22;
  • fix city AI script;
  • minor fix.

v0.72

  • In setting the mission added new parameter "NUMBER OF ENEMY INFANTRIES";
  • In setting the mission added new parameter "NUMBER OF ENEMY LIGHT VEHICLES";
  • In setting the mission added new parameter "NUMBER OF ENEMY HEAVY VEHICLES;
  • In setting the mission added new parameter for Task Force radio "TF RADIO (LIGHTWEIGHT MODE)/TF RADIO (SERIOUS MODE)";
  • Added 4 Vodnik
  • minor fix

v0.71

  • restructured slots;
  • fixed mission "clear the city";
  • added external place on armour;
  • added climbing gear for armored vehicles;
  • enemy patrols in cities (you can enable \ disable in mission settings);
  • opportunity to choose the used radio addon (ACRE, Task Force Arrowhead Radio, VON);
  • in the "Notes" sections added: "Mission" and "The current settings of the mission";

v0.7

  • In setting the mission added new parameter "DISABLE CHAT";
  • Fixed vehicles respawn script (appeared without equipment);
  • Reworked script that restricts access to the helicopter;
  • Fixed equipment in the vehicles;
  • BTR70 replaced BTR90;
  • Mi24 replaced by Ka52;

v0.69

  • In setting the mission added new parameter "RANDOM TIME FOR EVERY MISSION";
  • In setting the mission added new parameter "TIME TO REPAIR AND RELOAD VEHICLES ON BASE, MIN.";
  • In setting the mission added new parameter "FORECAST CHANGE EVERY, MIN.";
  • Fix dynamic weather script;
  • Added version for the Chernarus map.

v0.68

  • In setting the mission added new parameter "NUMBER OF ENEMIES"
  • Added UPSMON script.
  • Minor fixes.
  • Added version for the island SMD Sara A2 Full Sahrani Map Port.CAA1 project not more supported.

v0.67

  • In setting the mission in the "WOUNDS TIME, SEC." added value of zero. If hit in the head - just a corpse.
  • In setting the mission added new parameter "COMBAT HELICOPTERS ONLY FOR PILOTS."
  • Added restriction on weapons in accordance with the role.
  • Added PMN2 mine.

v0.66

  • AT Specialist and AT Specialist (Metis) added AKS-74U
  • added AK103
  • added ALICE backpack
  • Minor fixes
  • Added version for the island Lingor

v0.65

  • Added protect the base from being destroyed
  • Added task in the contaminated areas. For their performance is necessary to use a gas mask.
  • Minor fixes

Requirements:

-ArmA 2: Combined Operations

-CBA

-A.C.E - Advanced Combat Environment Mod

-ACRE (optional)

-Task Force Arrowhead Radio ArmA 2: CO (optional)

-Fallujah (optional)

-SMD Sara A2 Full Sahrani Map Port (optional)

-Lingor Island (optional)

Credits & Thanks:

- UPS & UPSMON

- Domination - Xeno

- War in Takistan - code34

- ACE

- Task Force Arrowhead Radio ArmA 2: CO - [TF] Nkey & Levrex

- DynamicWeatherEffects.sqf - Engima of Ostgota Ops

- Novgames.RU community for testing

Download the mission

Novgames forum link

Armaholic mirror

Edited by Rip51
update version 075

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Update v0.65

  • Added protect the base from being destroyed
  • Added task in contaminated areas. For their performance is necessary to use a gas mask.
  • Minor fixes

Edited by Rip51

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Somehow I misses this before... thanks for the Fallujah version!!

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Update v0.66

  • AT Specialist and AT Specialist (Metis) added AKS-74U
  • added AK103
  • added ALICE backpack
  • Minor fixes
  • Added version for the island Lingor

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Update v0.67

  • In setting the mission in the "WOUNDS TIME, SEC." added value of zero. If hit in the head - just a corpse.
  • In setting the mission added new parameter "COMBAT HELICOPTERS ONLY FOR PILOTS."
  • Added restriction on weapons in accordance with the role.
  • Added PMN2 mine.

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Thanks again one can never have too many quality ACE missions

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Update v0.68

In setting the mission added new parameter "NUMBER OF ENEMIES"

Added UPSMON script.

Minor fixes.

Added version for the island SMD Sara A2 Full Sahrani Map Port.

CAA1 project not more supported.

Edited by Rip51

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Update v0.69

  • In setting the mission added new parameter "RANDOM TIME FOR EVERY MISSION";
  • In setting the mission added new parameter "TIME TO REPAIR AND RELOAD VEHICLES ON BASE, MIN.";
  • In setting the mission added new parameter "FORECAST CHANGE EVERY, MIN.";
  • Fix dynamic weather script;
  • Added version for the Chernarus map.

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Update v0.7

  • In setting the mission added new parameter "DISABLE CHAT";
  • Fixed vehicles respawn script (appeared without equipment);
  • Reworked script that restricts access to the helicopter;
  • Fixed equipment in the vehicles;
  • BTR70 replaced BTR90;
  • Mi24 replaced by Ka52;

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Update v0.71

  • restructured slots;
  • fixed mission "clear the city";
  • added external place on armour;
  • added climbing gear for armored vehicles;
  • enemy patrols in cities (you can enable \ disable in mission settings);
  • opportunity to choose the used radio addon (ACRE, Task Force Arrowhead Radio, VON);
  • in the "Notes" sections added: "Mission" and "The current settings of the mission";

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Update v0.72

  • In setting the mission added new parameter "NUMBER OF ENEMY INFANTRIES";
  • In setting the mission added new parameter "NUMBER OF ENEMY LIGHT VEHICLES";
  • In setting the mission added new parameter "NUMBER OF ENEMY HEAVY VEHICLES;
  • In setting the mission added new parameter for Task Force radio "TF RADIO (LIGHTWEIGHT MODE)/TF RADIO (SERIOUS MODE)";
  • Added 4 Vodnik
  • minor fix

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novgames website does not load for me.

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Update v0.73

  • added 2 D30;
  • added AK105;
  • added RPG22;
  • fix city AI script;
  • minor fix.

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Well we will just have to play this one again since there is an update :yay:

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