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BlackBalsam

Lag caused by other players

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Empty multiplayer servers run fine, 10-20 people run fine but anything over drops EVERYONES fps' to under or around 20.

Why is the player amount so much in contact with how people's computers run ? Its a couple characters more on a massive map. I DO NOT CARE what " Poopmaster24 " is doing on the other side of the map, only update what Im seeing in front of me.

Is this really so hard to achieve ?

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You can't update only what you are seeing, in arma EVERYTHING that is happening on the map is processed by your CPU. Same happens in singleplayer. So it's normal that the FPS drops when there are more players on the server or more scripting used in the server.

I don't know if the map can be cut into sections so the CPU only processes a certain area...

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