massi 772 Posted December 13, 2015 by massi AFRICAN CONFLICT for ARMA3 Hi all, After a while I’m releasing a big update for my African Conflict mod. In this update I’ve added a lot of new stuff like ported A2 uniforms, new helmets, headgear, vests, backpacks, new camouflages. There’re also new ’80 style South African and Rhodesian forces to represent Bush-wars, and for each faction I made an extra High dispersion faction with units equipped with high dispersion weapons to simulate longer firefights and low trained units. All other info in the following changelog. Description This addon adds several units, vehicles, groups, headgear, equipment, uniforms, weapons, backpacks in order to represent several fictional African factions for each side as follow: BLUFOR >> UN SECURITY FORCES: - UN FORCES: UN soldiers in woodland and UN headsets - UN SF ADVISORS: UN Special forces units advising the governatives forces - UN SECURITY CONTRACTORS: PSD elements from UN hired PMC - Civilians on blue side - SOUTH AFRICAN ARMY: '80 style SA forces representing bush war INDEPENDENT >> AFRICAN GOVERNATIVE FORCES: - GOVERNATIVE ARMY: Governative regular army - GOVERNATIVE SF : Governative army Special forces - RHODESIAN ARMY: '80 style RHODHESIAN forces representing bush war OPFOR >> AFRICAN REBEL FORCES: - AFRICAN LIBERATION ARMY: Rebel army - REBEL SPECIAL FORCES : Foreign fighters coming from other Country's rebel movements (arab speaking) - RUSSIAN ADVISORS: Russian Spetsnaz advising rebel forces - ARMED REBEL CIVILIAN: Armed civilians supporting the rebel movement - CIVILLIANS >> AFRICAN CIVILLIANS : with custom civillian clothes and shirts I used what I found on web as reference sources. Features: - Units are equipped with AKS74s, AKM, AKMS, G3, FAL, Sten, MGs, launchers from my NATO SF\Spetsnaz weapons pack. - Units are equipped with custom helmets, headgear, uniforms, vests, equipment, backpacks. - High Dispersion version of all factions: units are equipped with high dispersion weapons to improve firefight duration and give the feeling of low trained units - UN forces have blu UN helmets, berets and patches, plus there's UN Observer unit. - Units have several uniforms in different camos for each sides. - UN vehicles that include: P-30 Orca helicopters (armed and unarmed), trucks, offroads, boats, marshall. - African Civilian vehicles that include: trucks and offroads - Governatives, Rebels and Guerrilla retextured vehicles that include: trucks, offroads, boats and all static weapons. - Vehicles from my vehicle pack : T72,T55, T34, ZSU, BMP2, BMP1, Mi8, Mi24, BTR60, BRDM2, UAZs(Dshk,AGS,SPG9,M2), Hilux armed pickups (Dshk,AGS,SPG9,M2) and unarmed, Urals, static weapons with firing from vehicles, sling load and advanced flight model features available for all the factions (UN included). - Units have their own uniforms and gear items in all camo to make them interchangeable. - There are 2 weapon boxes for each side, one contain all weapons ammo and items, the other contains all the uniforms, gears, and helmet stuff, you can place them in missions to quick configure your loadout. - Wide variety of groups in the editor. - Compatibkìle with all other mods and functions: Alive, ACE3, RHS, CUP, Zeus. - Classlist included in folder. Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties, you'll find in editor: BLUFOR >> UN SECURITY FORCES: - UN SECURITY FORCES - UN SF ADVISORS - UN SECURITY CONTRACTORS - UN VEHICLES - AFRICAN BLUE CIVILIANS - SOUTH AFRICAN FORCES INDEPENDENT >> AFRICAN GOVERNATIVE FORCES: - GOVERNATIVE ARMY - GOVERNATIVE SF - GOVERNATIVE VEHICLES - RHODESIAN FORCES OPFOR >> AFRICAN REBEL FORCES: - AFRICAN LIBERATION ARMY - REBEL FOREIGN SF - RUSSIAN ADVISORS - ARMED REBEL CIVILIAN - REBEL VEHICLES CIVILLIANS >> AFRICAN CIVILLIANS - CIVILLIAN MEN - CIVILLIAN VEHICLES YOU WILL FIND HIGH DISPERSION VERSION OF ALL ABOVE UNITS MARKED AS (HD). If you don't want the HD version just remove the "mas_afr_rebl_hd.pbo" file from addons folder. Same for groups: Same as above. FACTION NAMES TO USE IN ALIVE: UN FORCES (BLU) : mas_afr_onu SOUTH AFRICAN (BLU): mas_afr_blur GOVERNATIVES (INDEP) : mas_afr_ind RHODESIAN (INDEP): mas_afr_indr REBELS (OPF) : mas_afr_opf FACTION NAMES TO USE IN ALIVE HIGH DISPERSION VERSION: UN FORCES (BLU) : mas_afr_onu_hd SOUTH AFRICAN (BLU): mas_afr_blur_hd GOVERNATIVES (INDEP) : mas_afr_ind_hd RHODESIAN (INDEP): mas_afr_indr_hd REBELS (OPF) : mas_afr_opf_hd CIVILIAN (CIV) FACTION NAME (TO USE IN ALIVE) : mas_afr_civ Requirements. LATEST VERSION of My NATO SF\Spetsnaz weapons pack Here My NATO SF\Spetsnaz Vehicles pack Here (only if you're using vehicles optional config) Arma3 Changelog. v 1.4 date 13/DEC/2015 - Fixed: Updated with new armor system for vest and headgear - added A2 ported uniforms - added custom vest, helmets, headgear and backpacks - updated camouflages - UN forces are now chernarus style like in OA - vehicles are now optional, to use them install optional vehicle config as written in install instructions - Added Urals: covert, open, reammo, repair, ZU23 and BM21 - added: old '80s style South African and Rhodesian units to simulate Bush-wars - added HIGH DISPERSION variants to all factions: units are equipped with high dispersion weapons to improve fire-fights duration and give the feeling of low trained units Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! AlexF1 http://arma.at.ua/ : basic model russian VDV paratrooper and berets that I used for SPETSNAZ uniforms Rusty: camouflage base textures Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too! Thanks a lot to BI for their great Arma! Thanks to all Arma community for great support ! Download Links: https://drive.google.com/file/d/0B9XrVcGmu41zWU1lSEpHNjlCTTg/view?usp=sharing STEAM Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=574775503 Few pics: Hope you'll enjoy these units! Best Regards Massi 6 Share this post Link to post Share on other sites
kendar 65 Posted December 13, 2015 Thank you for this update. If i count well, there is just Chernarus conflict to update and you're done ;) Many thanks for all Share this post Link to post Share on other sites
Guest Posted December 13, 2015 Thanks for sending us the newest version :) New version frontpaged on the Armaholic homepage. African Conflict v1.4 NATO SF and Russian Spetsnaz Weapons NATO SF and Russian Spetsnaz Vehicles Share this post Link to post Share on other sites
ineptaphid 6413 Posted December 13, 2015 Thanks Massi :) Share this post Link to post Share on other sites
Megiddo 73 Posted December 14, 2015 Thanks for the updates of your units packs Very nice work! Share this post Link to post Share on other sites
teilx 4 Posted December 16, 2015 Great work! only Chernarnus conflict pack and i can start playing again.^^ Share this post Link to post Share on other sites
sonsalt6 105 Posted December 31, 2015 Updated mod v1.4 available at withSIX. Download now by clicking: Hey Massi , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
serjames 357 Posted January 1, 2016 Massi - what's happened to the vehicles for your African pack.. I loaded up an older ALiVE mission ans spotted that it wasn't able to find "O_mas_afr_ZSU_F" I checked and I'm running @african_conflict @mas_nato_rus_sf_veh @nato_russian_sf_weapons But there is no Armour config at all ? Even if I manually try and place one down in the editor there are no Vehicles configed. Share this post Link to post Share on other sites
massi 772 Posted January 1, 2016 Massi - what's happened to the vehicles for your African pack.. I loaded up an older ALiVE mission ans spotted that it wasn't able to find "O_mas_afr_ZSU_F" I checked and I'm running @african_conflict @mas_nato_rus_sf_veh @nato_russian_sf_weapons But there is no Armour config at all ? Even if I manually try and place one down in the editor there are no Vehicles configed. vehicles are now optional, to use them just copy the "mas_afr_rebl_v.pbo" optional config in the addons folder you'll find all install instructions in the readme regards :) massi Share this post Link to post Share on other sites
serjames 357 Posted January 2, 2016 Well that's a shame. We can't do that using a repo setup via PW6. It has to be all ready to go in the mod from DL or I know from experience people just cannot get it to work on our servers Bugger - what other african options are there now ? Share this post Link to post Share on other sites
massi 772 Posted January 3, 2016 Well that's a shame. We can't do that using a repo setup via PW6. It has to be all ready to go in the mod from DL or I know from experience people just cannot get it to work on our servers Bugger - what other african options are there now ? or you can make a version with optional vehicles config already in the addon folder as I did for steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=578676125 Share this post Link to post Share on other sites
serjames 357 Posted January 11, 2016 It's a good idea Massi, thanks. We're stuck with PW6 as a platform though at the moment. There is work being done on a custom repo based option - that would also fix this of course. Thanks again :-) I'll use other vehicles for the time being. SJ Share this post Link to post Share on other sites
stburr91 995 Posted February 21, 2016 Is it just me, or are these units not working in the eden editor? Share this post Link to post Share on other sites
massi 772 Posted February 21, 2016 Is it just me, or are these units not working in the eden editor? they're working but the units are under base class category (men, special forces, ect...) Share this post Link to post Share on other sites
stburr91 995 Posted February 21, 2016 they're working but the units are under base class category (men, special forces, ect...) Oh, thanks. ETA: I just checked in the Eden editor, and I couldn't find the African rebels, or the UN. Can they be put back into their own category in your next update? Share this post Link to post Share on other sites
SmickBones 1 Posted March 1, 2016 Hi massi, I can't seem to find the Armed African Civilians in the Eden Editor. Am I just being dumb? Even using the search doesn't show anything. Running latest ACE3, CBA and just your mods (Nato Vehicles, Nato Weapons, African, Altis, Mid East, Chernarus Units) Share this post Link to post Share on other sites
R0adki11 3945 Posted March 1, 2016 Hi massi, I can't seem to find the Armed African Civilians in the Eden Editor. Am I just being dumb? Even using the search doesn't show anything. Running latest ACE3, CBA and just your mods (Nato Vehicles, Nato Weapons, African, Altis, Mid East, Chernarus Units) Oh, thanks. ETA: I just checked in the Eden editor, and I couldn't find the African rebels, or the UN. Can they be put back into their own category in your next update? This may well because Massi hasn't released an update for Eden. The Eden changed a number of elements which has meant addon makers have to update their work. Share this post Link to post Share on other sites
stburr91 995 Posted March 1, 2016 This may well because Massi hasn't released an update for Eden. The Eden changed a number of elements which has meant addon makers have to update their work. I've recently found out that the reason the units were not showing up for me was that I somehow ended up with a space between the @ and African Conflict in the parameters in my launcher, so the mod was not being launched. Once I corrected this, the mod worked in the Eden Editor. Massi, Sorry, the problem was on my end. Share this post Link to post Share on other sites
massi 772 Posted March 2, 2016 Hi, glad to see your problem is solved now ;) Since eden update, all units are now under their inherit class in the editor regards massi Share this post Link to post Share on other sites
eric963 23 Posted March 19, 2016 Hi Massi, I have been using this mod (with weapons & vehicles) in conjunction with the ALIVE mod using the regular units and everything is working fine. I then switched over to the HD versions and ALIVE started throwing up these errors anytime it tried to created a road block. 0:50:54 Error in expression <selectRandom;_vehicle = createVehicle [_vehtype, [position _roadpos, 10,30,2,0,>0:50:54 Error position: <_vehtype, [position _roadpos, 10,30,2,0,>0:50:54 Error Undefined variable in expression: _vehtype0:50:55 File x\alive\addons\civ_placement\fnc_createRoadblock.sqf, line 1220:50:55 Error in expression <selectRandom;_vehicle = createVehicle [_vehtype, [position _roadpos, 10,30,2,0,>0:50:55 Error position: <_vehtype, [position _roadpos, 10,30,2,0,>0:50:55 Error Undefined variable in expression: _vehtype0:50:55 File x\alive\addons\civ_placement\fnc_createRoadblock.sqf, line 1220:50:55 Error in expression <) call BIS_fnc_selectRandom;_vehicle = createVehicle [_vehtype, [position _road>0:50:55 Error position: <createVehicle [_vehtype, [position _road>0:50:55 Error Type Any, expected String0:50:55 File x\alive\addons\civ_placement\fnc_createRoadblock.sqf, line 122 It seems all the non HD versions work fine but the HD ones throw the error and no roadblock is placed. Share this post Link to post Share on other sites
massi 772 Posted May 4, 2016 by massi AFRICAN CONFLICT for ARMA3 Hi all, I’m releasing an update for my African Conflict mod. In this update I’ve updated uniforms, vests and backpack models , added doctor and functionary models , plus some other fixies you’ll find in the changelog. Changelog. v 1.5 date 04/MAY/2016 - Improved uniforms, backpack and vest models - Improved units loadout - Added functionary and doctor units Download Links: https://drive.google.com/file/d/0B_6GnxXzbNVubWs4UE5DcU9lalk/view?usp=sharing STEAM Workshop standard: http://steamcommunity.com/sharedfiles/filedetails/?id=574775503 STEAM Workshop vehicles version: http://steamcommunity.com/sharedfiles/filedetails/?id=578676125 BI forum thread: http://forums.bistudio.com/showthread.php?160607-African-conflict-a3 Best Regards Massi Share this post Link to post Share on other sites
Guest Posted May 4, 2016 Thanks for sending us the newest version :) New version frontpaged on the Armaholic homepage. African Conflict v1.5 NATO SF and Russian Spetsnaz Weapons NATO SF and Russian Spetsnaz Vehicles Share this post Link to post Share on other sites
kecharles28 197 Posted May 4, 2016 Updated mod v1.5 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
autigergrad 2034 Posted May 5, 2016 Hey Massi, Love your stuff man. I had a quick question/request for this pack. Could you possibly add a Muslim-based African faction in the future? With Turbans, etc.? Something along the lines of Boko Haram? I think it would add a nice, unique faction for ops. 3 Share this post Link to post Share on other sites