massi 772 Posted December 18, 2014 awesome work!I just wanted to ask though with your cqb versions why did the vertical fore grip disappear? I really liked those. Is there a hidden selection i can access in the config? no sorry...but i tried to balance user requests ;) ...and also to add some variety Share this post Link to post Share on other sites
haleks 8212 Posted December 18, 2014 Nice! Thank you so much for this update man, you rock! One question though : I don't see the lee enfield or the M14 on the changelog - yet I don't remember seeing those before? Anyway, love those guns! Share this post Link to post Share on other sites
massi 772 Posted December 18, 2014 Nice! Thank you so much for this update man, you rock!One question though : I don't see the lee enfield or the M14 on the changelog - yet I don't remember seeing those before? Anyway, love those guns! yes I've added them too, updated the changelog ;) Share this post Link to post Share on other sites
sonsalt6 105 Posted December 18, 2014 Updated mod 1.5 available at withSIX. Download now by clicking: ---------- Post added at 19:05 ---------- Previous post was at 17:54 ---------- Updated mod 1.5 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
malcom86 33 Posted December 18, 2014 Wow, an update !!! Thank you so much !!!! ;) Share this post Link to post Share on other sites
Guest Posted December 18, 2014 Again many thanks for sending us your updated work :cool: Release frontpaged on the Armaholic homepage. NATO SF and Russian Spetsnaz Weapons v1.5(only required if you wish to use the asdg_jointrails_mas_weapons.pbo optional config)ASDG Joint Rails =================================================== We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
pathaber 10 Posted December 18, 2014 Hi Massi..... Just download the last update and installing it, BUT......... ......Big problems appears.All other weapons mod are corrupted now (blinking accessories or flying around the gun, missing magazines, numerous ( a lot ) error message in SP missions or in editor and so on....).Yes, i should have to remove the addons ,but many of my missions depending of your mod. Any idea? Thanks. Share this post Link to post Share on other sites
redarmy 422 Posted December 19, 2014 Great stuff massi i have issue though VSS and AS val are not showing up in virtual arsenals for me.Conflict with sud ru maybe?but they are not same models so i dont know. Share this post Link to post Share on other sites
massi 772 Posted December 19, 2014 Hi Massi.....Just download the last update and installing it, BUT......... ......Big problems appears.All other weapons mod are corrupted now (blinking accessories or flying around the gun, missing magazines, numerous ( a lot ) error message in SP missions or in editor and so on....).Yes, i should have to remove the addons ,but many of my missions depending of your mod. Any idea? Thanks. hi, it could be possible...but just wait few days and I'll update all my unit packs, and then you'll have no more issues ;) regards massi Share this post Link to post Share on other sites
sunrrrise 14 Posted December 19, 2014 Can you please attach the foregrips to your weapons again?:) Share this post Link to post Share on other sites
ruff 102 Posted December 19, 2014 Can you please attach the foregrips to your weapons again?:) please i miss those vertical foregrips!! it's not CQB without them! Share this post Link to post Share on other sites
disco.modder 116 Posted December 19, 2014 Can you please attach the foregrips to your weapons again?:) please leave some without foregrips - I like it that way sometimes! Id love to have existing guns (HK416,417,M16,etc) with a no-foregrip variant too. while you're at it massi please fix the alien hands gripping the foregrips - it looks really awkward. :) Share this post Link to post Share on other sites
redarmy 422 Posted December 20, 2014 Massi AGM mod, AGM AI PBO,tells AI to fire at further ranges and also tells ai to use auto fire,as in 3-5round bursts rather than vanilla one shot consecutivly back to back simulating auto fire.Your weapons (AK varients anyway) dont adhear to that mod for some reason,most other modded weapons do. If possible,could you look into making them compatible? Gunfights extremely enjoyable that way,and with your recent update,im outfitting all scenario units with your gear. cheers Share this post Link to post Share on other sites
malcom86 33 Posted December 21, 2014 MassiAGM mod, AGM AI PBO,tells AI to fire at further ranges and also tells ai to use auto fire,as in 3-5round bursts rather than vanilla one shot consecutivly back to back simulating auto fire.Your weapons (AK varients anyway) dont adhear to that mod for some reason,most other modded weapons do. If possible,could you look into making them compatible? Gunfights extremely enjoyable that way,and with your recent update,im outfitting all scenario units with your gear. cheers What he's saying is true. Here I post more information a kind user gave on the AGM post to better explain what's the matter with your weapon: commy2;2842454']In vanilla the AI always uses single fire. At close distances the delay between the individual shots get so short' date=' that it almost appears to be full auto, but it isn't. This is either a bug in selecting a random firing mode by probability or just bad numbers in config.We changed those values, so the AI does use the full auto and fires in bursts with AGM_AI. Massis weapons however seem to have values with similar problems from those of BI. I'm not so sure it's our task to fix this though. Might be something for the compatibility project though. The best would be if Massi fixes it himself.[/quote'] I quote this fix indeed, as I too use mostly your units for every scenario I play :D Share this post Link to post Share on other sites
massi 772 Posted December 21, 2014 hi, well yes I kept standard BI values (since every launchers inherit from BI ones). and I have no idea on wich values I have to put to solve this, anybody has ;) ? regards massi Share this post Link to post Share on other sites
ironmentalist 10 Posted December 22, 2014 Hey massi great job as all of your mod...obviously you dont need me to tell you that as everyone is spamming it on this forum;) im an old date follower of this mod and i saw you seem to be intentioned to grow up your mods...i would reeeeeeally like to see the Beretta ar70/90https://www.google.it/search?q=ar+70+90&safe=images&client=ms-android-om-lge&hl=it-IT&source=lnms&tbm=isch&sa=X&ei=OG6XVM-SH8X2O4eEgFg&ved=0CAYQ_AUoAQ&biw=360&bih=592 And also the Nobel Panzerfaust 3https://www.google.it/search?redir_esc=&client=ms-android-om-lge&hl=it-IT&safe=images&oe=utf-8&q=arx%20160&source=android-browser-type&qsubts=1419210416800&devloc=0 I hope you will consider that because it would complete your must have mod of italian army with realistic weaponery so that your awsome camos could definitely seem a pic<3 ahah thanks for your work bro;)and for your patience :) Share this post Link to post Share on other sites
jinougaf 11 Posted December 22, 2014 Hey,massi,great update I was using your units and weapons for a long time. Still,may I ask weather you would make L129A1 for UK marksmen?Just like the SR-25 for US. http://en.m.wikipedia.org/wiki/Lewis_Machine_and_Tool_Company Share this post Link to post Share on other sites
denzelw 10 Posted December 22, 2014 Hi guys, I normally use play with6 and yesterday I realized,after deciding to use the SCAR for the first time, that I dont have the SCAR, MP7 or the G36 rifles. Then I downloaded from Armaholic but I still dont have them. Then I tried those two ways with the massiweaponsfix but still nada. to try this I didnt even use any other mods. What the heck am I doing wrong :) anyone any idea? Share this post Link to post Share on other sites
pathaber 10 Posted December 23, 2014 (edited) hi,it could be possible...but just wait few days and I'll update all my unit packs, and then you'll have no more issues ;) regards massi Hi Massi! So,i've download all others (excellents) fresh updates of your mod and only them since this one above.All flying stuffs and missing things seems to be corrected and stable now.....though, i still got many errors messages principaly concerning sounds or planes ammo sounds issues (eg."bin\config.bin/CfgWeapons/NVGoggles.sounds", "bin\config.bin/CfgWeapons/Mrf...,blah,blah, laserdesignator, blah,blah", and so on.....) at least two or three time before i can open my mission in editor.95% of them are about a sound issue who had nothing to view with your mods and this problem start when i've updated your weapons pack (checked all possible unremoved old Massi's addons and it's all clear).It would be awesome if you could slide to me at least a little piece of solution or something to resolve this annoying issue. All those updates are really cool mate,a really nice job.Keep up your awesome work.Cheers. Edited December 23, 2014 by pathaber Share this post Link to post Share on other sites
massi 772 Posted December 23, 2014 Hi Massi! So,i've download all others (excellents) fresh updates of your mod and only them since this one above.All flying stuffs and missing things seems to be corrected and stable now.....though, i still got many errors messages principaly concerning sounds or planes ammo sounds issues (eg."bin\config.bin/CfgWeapons/NVGoggles.sounds", "bin\config.bin/CfgWeapons/Mrf...,blah,blah, laserdesignator, blah,blah", and so on.....) at least two or three time before i can open my mission in editor.95% of them are about a sound issue who had nothing to view with your mods and this problem start when i've updated your weapons pack (checked all possible unremoved old Massi's addons and it's all clear).It would be awesome if you could slide to me at least a little piece of solution or something to resolve this annoying issue. All those updates are really cool mate,a really nice job.Keep up your awesome work.Cheers. it seems that something is wrong with your config, since laser designators, nvgs, and planes weapons were introduced only in this latest release...please check you removed the old sound fix and fhq additional config, and clear all mas_ files and try to reinstall the latest version of all of them, since you should have no errors at all, since everithing has been tested both Sp and MP several times before release. best regards ;) massi Share this post Link to post Share on other sites
pathaber 10 Posted December 23, 2014 Thanks for your quick reply Massi! Gonna check that . Cheers mate! :cheers: Share this post Link to post Share on other sites
Gilatar 272 Posted December 23, 2014 Hi Massi! So,i've download all others (excellents) fresh updates of your mod and only them since this one above.All flying stuffs and missing things seems to be corrected and stable now.....though, i still got many errors messages principaly concerning sounds or planes ammo sounds issues (eg."bin\config.bin/CfgWeapons/NVGoggles.sounds", "bin\config.bin/CfgWeapons/Mrf...,blah,blah, laserdesignator, blah,blah", and so on.....) at least two or three time before i can open my mission in editor.95% of them are about a sound issue who had nothing to view with your mods and this problem start when i've updated your weapons pack (checked all possible unremoved old Massi's addons and it's all clear).It would be awesome if you could slide to me at least a little piece of solution or something to resolve this annoying issue. All those updates are really cool mate,a really nice job.Keep up your awesome work.Cheers. That might have something to do with AGM. I keep getting those too, and only got them after I updated AGM. Share this post Link to post Share on other sites
massi 772 Posted December 24, 2014 That might have something to do with AGM. I keep getting those too, and only got them after I updated AGM. I'm using AGM too and everything is running good ;) Share this post Link to post Share on other sites
nivimar 10 Posted December 25, 2014 Merry Xmas massi I'm getting a error during loading of A3. It says Massi_units_addons require Massi_weapons _addon. Which I have and placed it on top of my other addons. Never had a problem before...why? Share this post Link to post Share on other sites
massi 772 Posted December 25, 2014 Merry Xmas massi I'm getting a error during loading of A3. It says Massi_units_addons require Massi_weapons _addon. Which I have and placed it on top of my other addons. Never had a problem before...why? Hi, Check to have all weapons files installed since that probably the issue . Best Regards and Merry Xmas to everybody :) massi Share this post Link to post Share on other sites