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Brambo

disable moving individual objects

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Hi guys,

I have been looking around at forums like for a week but ive decided to call in professional help :)

My problem seems so simpel but i cant find the right code for it.

I have some prebuild bases in the server and i want people to be unable to move or take walls and stuff from it. What is the right initialization command to remove all actions for a individual object?

It should be something like lock=true or something i guess.

When i lock the items in the editor they still show up as unlocked in the server.

Thanks!

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sorry but are you talking about "Wasteland" map or what? originally in arma you cant interact with objects unless scripted to.

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Iam sorry this is my first post here :)

Yes i am talking about Wasteland.

---------- Post added at 01:58 ---------- Previous post was at 01:08 ----------

Finally found the solution, i needed to disable R3F

here is the init code for each object:

this setVariable ["R3F_LOG_disabled", true]; this addEventHandler["handleDamage", {false}];

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originally in arma you cant interact with objects unless scripted to.

all people need to specify what they are talking about.

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