wolf13898 10 Posted July 25, 2013 The Blackfoot only uses the default texture but no my costum texture enum { OrdinalEnum = 2, destructengine = 2, destructdefault = 6, destructwreck = 7, destructtree = 3, destructtent = 4, stabilizedinaxisx = 1, stabilizedinaxesxyz = 4, stabilizedinaxisy = 2, stabilizedinaxesboth = 3, destructno = 0, stabilizedinaxesnone = 0, destructman = 5, destructbuilding = 1 }; class DefaultEventhandlers; class CfgPatches { class Wolfs_Vehicle { units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {Wolfs_Units}; }; }; class WeaponFireGun; class WeaponCloudsGun; class WeaponFireMGun; class WeaponCloudsMGun; class CfgVehicles { class B_Heli_Attack_01_F; class Blackfoot_Marpat_D : B_Heli_Attack_01_F { displayName = "Blackfoot (Marpat Desert)"; crew = "HeliPilot_Marpat_D"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"Marpat_Desert_Blackfoot\Heli\Data\heli_attack_01_co.paa"}; }; }; Share this post Link to post Share on other sites
surpher 1 Posted July 25, 2013 Try camo1 instead of camo. Share this post Link to post Share on other sites
wolf13898 10 Posted July 25, 2013 Try camo1 instead of camo. Dosent do anything Share this post Link to post Share on other sites
surpher 1 Posted July 26, 2013 Most likely hiddenSelections[] are not working yet. Share this post Link to post Share on other sites