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milanbassi

Operation Swordfish - V1 - By Milan

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Hey, guys this is my first map so i hope you enjoy.

http://i39.tinypic.com/w2da3n.jpg (237 kB)

Objectives :

  • Equip yourselfs with gear and take a vehicle to the first area
  • Clear the First Area
  • Proceed to Second Area Or Return to Base for Gear
  • Clear the 2nd Area
  • Proceed to next area and take caution as it is heavily guarded
  • Return To base for gear, if not head to the last objective
  • Return To base and find the Evacuation Point.

DOWNLOAD HERE : CLICK

This Map Has Not Been Fully Tested Yet, so any bugs please report back

---------- Post added at 12:22 ---------- Previous post was at 11:06 ----------

Version 1.1 Update

Changelog :

- Added New Objective

- Added Sea Vehicles for Assualts on Bases

- Added New Vehicles

- Added New Base structures

Upcoming in Version 1.2 :

- Better Briefing Screen

- New Team

- Independent Team Involvement

- Op-for Controllable

DOWNLOAD LINK ABOVE

Edited by milanbassi

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VERSION 1.11 RELEASED

Changelog:

v1.11

- Fixed problem with loading mission due to mod requirement (NO MOD NEEDED)

- Added latest vehicles from Beta Update

- Added Base guarding for Blu-For, in preparation for adding Opfor players to create a war/domination mission

- Added Vehicle re-spawn

- Added AI Blufor

Installation:

Extract the .pbo file(s) to your Steam/SteamApps/common/ArmA 3/MPMissions folder.

Link : http://www.mediafire.com/download/h8upud5yf22dzow/Operation_Swordfish.Stratis.pbo

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This mission is completely unplayable. I don't know what sort of PC setup you have but the huge warren of hesco barriers, buildings, towers and other such objects you built on the airbase slows down FPS to single digits.

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This mission is completely unplayable. I don't know what sort of PC setup you have but the huge warren of hesco barriers, buildings, towers and other such objects you built on the airbase slows down FPS to single digits.

We didn't have that problem. However, revive would be nice, because respawning back at the airport really messes up any organization we've managed to figure out. There were only three of us, and we appreciated all of the vehicles available for us, but it would still be nice to revive a fallen comrade, if possible.

Oh, and the description here doesn't seem to indicate how many players this mission is designed for. It's labeled as CO-03 at Armaholic, but there are ten player slots available. That's something which really needs to be front and center here (in the title, if possible).

But we enjoyed it, and I didn't notice an FPS slowdown. Admittedly, I've got a pretty powerful computer.

Bill

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Yeah because Milan released a version without all the stuff at the start that caused FPS drop. It runs fine now.

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