UNDERDAOATH 10 Posted July 22, 2013 Is there a way to keep items from dropping from a player that disconnects? In the mission I have, player inventories get saved, so keeping them on the ground would allow players to dupe with the help of friends or by themselves. The only way I can think of would be to load the players inventory from a save file, get the objects near, match them with the save file, and remove them from the ground, which seems like a poor approach in my eyes. Is there an easier way to do this? Help is appreciated. Also somewhat relevant, http://feedback.arma3.com/view.php?id=11771. I think this feature would help out quite a few scripters, and also if they existed an easy solution would be to remove everything on the player before they ragdoll and drop eveything. Share this post Link to post Share on other sites