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unidad2pete

maximun slots server exceed and server stops

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Hi all;

I have paid a server with 60 slots.

To solve my problem, I have decreased the capacity of the mission to 57 players, but I'm paying 60 slots.

When my server exceeds 60 players stopped automatically by company.

Sometimes, the server reaches 63 players. How is it possible? Why not close the entrance to the server when there are 57 players?Is mission problem?

In description.ext

class Header
{
gameType = TDM; 
minPlayers = 1; 
maxPlayers = 57; 
playerCountMultipleOf = 1; 
};

in server.cfg

checkfiles[] = {};					
maxPlayers = 57;					
kickDuplicate = 1;				
verifySignatures = 2;					
equalModRequired = 0;	

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I can only assume the server.cfg isnt loading, there are no reports of maxPlayers = not working as intended.

Easiest way to confirm this is reset the server password, restart the server and see if the new login works

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I constantly change server.cfg other characteristics, name, password etc ... and everything works fine.

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Are there more than 60 slots in the mission you are using? Removing those slots would solve it... and if I'm not mistaken more mission slots will override the server.cfg setting anyway.

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Actually I think its the other way around.

If the mission has less slots than the server holds, then it wont allow excess players to connect.

However if there are more players on the server than the mission allows before the mission is selected, then it doesnt kick those players off when the mission is loaded

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Open 'mission.sqm' file from your mission.

Check "briefingName". It cannot be exceeded 50 characters.

If it exceed 50 chracters, the server can't control players limit.

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Open 'mission.sqm' file from your mission.

Check "briefingName". It cannot be exceeded 50 characters.

If it exceed 50 chracters, the server can't control players limit.

haha that's a new one on me!

if there are more players on the server than the mission allows before the mission is selected, then it doesnt kick those players off when the mission is loaded

Interesting... I've only run into this problem once what you are describing matches what happened.

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noted, watching ... this have Feedback tracker issue yet, url ?

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Open 'mission.sqm' file from your mission.

Check "briefingName". It cannot be exceeded 50 characters.

If it exceed 50 chracters, the server can't control players limit.

Thanks, that was the problem.

How could I imagine, it would cause problems?:confused:

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Thanks, that was the problem.

How could I imagine, it would cause problems?:confused:

It was trial and error for me.

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