dale0404 5 Posted July 17, 2013 Hi all, Just a quick question, when I play any mission on my server, the weapon cursor is always visible. It is visible on whatever difficulty setting I choose. On Veteran or Elite 3rd person is disabled but the weapon cursor isn't. I have disabled the weapon cursor in arma3profile etc and I am using the correct command line to enable the profile but it still shows. Is this just because of the beta or something else? I have touched on this in another thread but didn't want to de-rail that thread. Share this post Link to post Share on other sites
galzohar 31 Posted July 18, 2013 Either you are not enabling the correct profile or you are not modifying the correct one (pretty much the same thing). Try find which profile is actually running by comparing the difficulty features in-game (ex: have 3rd person or not, have crosshair or not) with the ones set in the profile on the different difficulty levels (recruit/regular/veteran/elite). Share this post Link to post Share on other sites
Reuben5150 2 Posted October 9, 2013 I am having the same problem and I suspect the issue is settings within the mission file, unless I edited the server cfg file wrong, I added an entry under //in game settings - is this correct ? Share this post Link to post Share on other sites
Reuben5150 2 Posted October 10, 2013 Could someone please post an actual example of the server cfg difficulty settings, I have searched this and found nothing except examples for older ARMA games. Share this post Link to post Share on other sites
Sup@hKing 10 Posted October 10, 2013 class Difficulties { class Recruit { class Flags { Armor=1; FriendlyTag=1; EnemyTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; WeaponCursor=1; AutoAim=1; AutoGuideAT=1; 3rdPersonView=1; ClockIndicator=1; Map=1; Tracers=1; AutoSpot=1; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.34999999; skillEnemy=0.34999999; precisionFriendly=0.2; precisionEnemy=0.2; }; class Regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=1; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=1; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.44999999; skillEnemy=0.44999999; precisionFriendly=0.34999999; precisionEnemy=0.34999999; }; class Veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=1; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=0; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.75; skillEnemy=0.75; precisionFriendly=0.75; precisionEnemy=0.75; }; class Expert { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=0; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=0; NetStats=1; VonID=0; }; skillFriendly=0.94999999; skillEnemy=0.94999999; precisionFriendly=0.94999999; precisionEnemy=0.94999999; }; }; You add the difficulty settings to your server.armaprofile Share this post Link to post Share on other sites
Reuben5150 2 Posted October 11, 2013 class Difficulties { class Recruit { class Flags { Armor=1; FriendlyTag=1; EnemyTag=1; HUD=1; HUDPerm=1; HUDWp=1; HUDWpPerm=1; WeaponCursor=1; AutoAim=1; AutoGuideAT=1; 3rdPersonView=1; ClockIndicator=1; Map=1; Tracers=1; AutoSpot=1; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.34999999; skillEnemy=0.34999999; precisionFriendly=0.2; precisionEnemy=0.2; }; class Regular { class Flags { Armor=1; FriendlyTag=1; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=1; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=1; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.44999999; skillEnemy=0.44999999; precisionFriendly=0.34999999; precisionEnemy=0.34999999; }; class Veteran { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=1; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=0; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=1; NetStats=1; VonID=1; }; skillFriendly=0.75; skillEnemy=0.75; precisionFriendly=0.75; precisionEnemy=0.75; }; class Expert { class Flags { Armor=0; FriendlyTag=0; EnemyTag=0; HUD=1; HUDPerm=0; HUDWp=1; HUDWpPerm=1; WeaponCursor=0; AutoAim=0; AutoGuideAT=0; 3rdPersonView=1; ClockIndicator=1; Map=0; Tracers=1; AutoSpot=0; UltraAI=0; DeathMessages=0; NetStats=1; VonID=0; }; skillFriendly=0.94999999; skillEnemy=0.94999999; precisionFriendly=0.94999999; precisionEnemy=0.94999999; }; }; You add the difficulty settings to your server.armaprofile Thanks, I didn't realize it was the same as OA, the file I needed to use was defaultserver.profile. Share this post Link to post Share on other sites