RANKER 10 Posted July 6, 2013 Huston we have a problem!! I would like to use a computer inside a house ( ARP_OBJECTS_computer) as an IED, I tryed this... object name = comp >>>>>>( IED name for the computer) Trigger... activation: blufor, once, present On Act: bomb = "m_mo_82mm_AT_LG" createVehicule [setPos comp]; deleteVehicle comp; An errore message => 1 elements provided 3 expected What does that mean ??? I use exactly the same thing on the road (with an other object named IED1,IED2 etc etc ( I placed 6 of those)) and it work perfectly (destroying 2 vehicles) I would like to use a trigger like the one on the road, not a script please. Regards Share this post Link to post Share on other sites
filamod 3 Posted July 6, 2013 You could try with marker. Put down marker over computer and name it mark1. And in trigger activation: blufor, once, present On Act: bomb = "m_mo_82mm_AT_LG" createVehicle getmarkerpos "mark1"; deleteVehicle comp; Also here are some munitions that work also: M_PG_AT R_80mm_HE G_40mm_HE M_NLAW_AT_F M_RPG32_F Share this post Link to post Share on other sites
Johnson11B2P 3 Posted July 8, 2013 it needs to be bomb = "m_mo_82mm_AT_LG" createVehicle [(getPos comp select 0),( getPos comp select 1), 0]; Share this post Link to post Share on other sites
kylania 567 Posted July 8, 2013 it needs to be Just needed to be getPos and not setPos. Share this post Link to post Share on other sites
RANKER 10 Posted July 8, 2013 Thank you very much people for all your help. I will give you a feedback soon. Regards Share this post Link to post Share on other sites