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tarabas

PIP in Vehicles coest way to much frames

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When i activate low PIP in vehicles my frames jump down from 60 (Mutliplayer SaMatras Wasteland 1000 m view) to 40 ---

Thats way to much. Isnt it optimized jet?

3570@4.3Ghz, 7950@1Ghz, 8GBRAM, SSD

Edited by tarabas

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Yeah it runs like shit.

just turn it off, it's basically useless right now anyways.

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tyl3r99: probably caused by your 690 gfx card. Multi gpu/SLI can cause that sort of problem with PiP displays in games.

I too have found PIP to be a performance killer since the alpha, I have to turn it off.

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no - in lpaha it worked flawlessly.

i made a mission with 10-20 displays showing soldiers, showing me etc

it worked perfect. ~50 fps. with ai, and even in multiplayer with 6 people.

and im pretty sure about that, cause i was shocked that it didnt cost fps at all...

--

now in beta not even the 2-3 pip displays in the hunter work without fps loss. they cost around 15 fps...

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in alpha it didnt cost any fps.. they changed sth. i guess...

No, it definitely did.

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