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dale0404

Getting disconnected from server after ~ 2 minutes

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Hi all,

I have just got my own server from survivalservers.com and I have a problem! I am getting disconnected from the server after about 2 - 3 minutes with the message "No message received after...".

These are my server files:

cfg\basic.cfg:

language="English";
adapter=-1;
3D_Performance=100000;
Resolution_Bpp=32;
Windowed=0;
MinBandwidth=157200000;
MaxBandwidth=813741824;
MaxMsgSend=92;
MaxSizeGuranteed=128;
MaxSizeNonguaranteed=64;
MaxCustomFileSize=0;
serverLongitude=-115;
serverLatitude=36;
serverLongitudeAuto=-115;
serverLatitudeAuto=36;

cfg\server.cfg:

// GLOBAL SETTINGS
hostname = "Arma 3 - COOP - hosted by Dale on Tour! | SurvivalServers.com"; // The name of the server that shall be displayed in the public server list
password = ""; // Password for joining, eg connecting to the server
passwordAdmin = "********"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'

// WELCOME MESSAGE ("message of the day")
// It can be several lines, separated by comma
// Empty messages "" will not be displayed at all but are only for increasing the interval
motd[] = {
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
"",
};
motdInterval = 5;					// Time interval (in seconds) between each message

// JOINING RULES
maxPlayers              = 40;                                   // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.

// VOTING
voteMissionPlayers      = 1;                                    // Tells the server how many people must connect so that it displays the mission selection screen.
voteThreshold           = 0.33;                         // 33% or more players need to vote for something, for example an admin or a new map, to become effective

// INGAME SETTINGS
disableVoN              = 0;                                    // If set to 1, Voice over Net will not be available
vonCodecQuality         = 8;                                    // Quality from 1 to 10
persistent              = 1;                                    // If 1, missions still run on even after the last player disconnected.

// REQUIRED BUILD
requiredBuild		= 104711;

//Verify Signatures
verifysignatures	= 2;

Command line (Arma 3 server):

-ip=144.76.4.149 -port=2802 -config=cfg\server.cfg -cfg=cfg\basic.cfg -netlog

Command line (Arma 3):

-server -ip=144.76.4.149 -port=2802 -profiles=cfg -config=cfg\server.cfg -cfg=cfg\basic.cfg -name=cfg -netlog

There is also another one for Wasteland but I wont be using that.

So, why do I keep getting the infamous message "No message received"??

---------- Post added at 08:58 ---------- Previous post was at 08:54 ----------

This is also from the net log:

 260.743: Ch(4):sMerS(877214277,1965,5,1348)
 263.759: Ch(4):sInst(4.63,4.59,0.78,0.68,0)
 263.795: Ch(4):uRTT(30.48,2,368,30911,15,30.90)
 264.450: Ch(4):sHB(0.69,0.65,0.69,0.00,0)
 264.755: Ch(4):st(BW:268,375,1444,375,255,159,3,G:2,3/208,194,0.30,20/2,3,0.30,111,0,Q:0/0/0,R490.93-491.46,0-508,259-369)
 265.760: Ch(4):sHB(2.00,1.96,1.31,1.31,0)
 266.445: Ch(4):sHB(2.68,2.65,0.65,0.00,0)
 268.772: Ch(4):st(BW:268,375,1122,375,197,204,3,G:2,3/160,154,0.08,14/0,1,0.11,162,0,Q:0/0/0,R491.46-491.46,0-508,371-532)
 268.772: Ch(1):st(BW:250,250,0,250,250,0,0,G:3,0/0,0,-1.00,0/0,0,-1.00,0,0,Q:0/0/0,R0.00-0.00,0-0,0-0)
 268.852: Ch(4):sInst(5.09,5.06,0.16,0.00,0)
 268.882: Ch(4):uRTT(30.26,2,533,29741,15,29.73)
 269.012: Ch(4):sHB(0.16,0.13,0.16,0.00,0)
 269.017: Signature Timeout delayed 18.6 seconds for Dale
 269.017: Client Dale no longer busy - resume checking signatures
 269.158: Ch(0):st(BW:250,250,0,250,250,0,0,G:3,0/0,0,-1.00,0/0,0,-1.00,0,0,Q:0/0/0,R0.00-0.00,0-0,0-0)
 269.664: Ch(4):sHB(0.81,0.78,0.65,0.61,0)
 271.541: Ch(4):sHB(2.69,2.66,1.87,0.00,0)

---------- Post added at 08:59 ---------- Previous post was at 08:58 ----------

Should I change verifysignatures = 2; to verifysignatures = 1;?

Edited by dale0404
Changed title, issue fixed

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I have commented out (//) verifysignatures and still the same thing happens. The last time I got the message on screen but was still able to control my character until the final message "Lost connection to server" then I went back to the lobby.

Anyone else ever has this kind of problem? I have also submitted a ticket to the host but they do take their time in replying....

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Try setting verifySignatures = 0 and test again. When you were testing before was your HDD light solid during these checks?

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Try in server.cfg remove or comment out:

requiredBuild = 104711;

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None of the above tips worked gents but thanks for the ideas. I am now thinking that the server host I have gone with was a bad idea. I cant believe they cant sort this out. Weird thing is if put Wasteland onto the server everything is fine...

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Has anyone other than you tried to connect to the server? Maybe it's a client-side problem?

You could also have the provider re-install the server try again.... sucks though.

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Don't think it is client side mate, I can connect to any other server out there. The server provider knows about the problem and they are trying to fix it... :rolleyes:

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This has now been fixed by the server host. I have asked what they have done to fix it, if I find out I will post here.

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