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HKFlash

Alarm delay

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Hello folks,

Currently building a stealth mission, I would like to know how to add delay to an alarm once the enemy detects you, so as to portray the time it takes for the enemy to communicate with the base. As of now I'm using the editor triggers to set off the alarm but as soon as the enemy detects you the alarm fires.

It should only fire if the enemy that does the detection remains alive for <insert number of seconds>.

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