sequisha 13 Posted June 18, 2013 Started using the super shader to achieve metallic properties on items, after tweaking the rvmat and making sure all the appropriate maps are available and in use...we have this: https://www.dropbox.com/s/h4jr673hilbh7ra/gold-remake.png Now, sure that looks fine(in Buldozer) and how I would like it to look, but in game it looks terrible...almost as if the super shader isn't being used at all! It actually looks like it's defaulting to ONLY using the color map and just looks terrible in-game. Have any of you run into problems similar to this, having major differences between Buldozer's preview and what's actually presented in game on your models? I'm sure there is something I'm missing, like whether or not a magazine item can even use the super shader. Any help would be appreciated. Share this post Link to post Share on other sites
[aps]gnat 28 Posted June 23, 2013 Could be just a file path problem. Post your code Share this post Link to post Share on other sites