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Michaelp800

Serious injuries (graphic) - gore/violence

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bunch of wimps if you ask me... if they dont like it they can turn the effin settings off then cant they...

it seems that theres always someone or place in this issue that ruins it for others.

---------- Post added at 04:19 ---------- Previous post was at 04:17 ----------

plus i would enjoy the battle a hell of a lot more than i do now... it would give that realism effect that the game wants so badly

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bunch of wimps if you ask me... if they dont like it they can turn the effin settings off then cant they...

it seems that theres always someone or place in this issue that ruins it for others.

---------- Post added at 04:19 ---------- Previous post was at 04:17 ----------

plus i would enjoy the battle a hell of a lot more than i do now... it would give that realism effect that the game wants so badly

Yeah, we'll said, it's war it should look like war.

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I'm tired to listen always goods ( in fact bads! ) reasons for no gore, but there's lot of good reasons to have it. People plays at war, it ridiculous without reals injuries because of a simulator ( a game with simulations elements for devs ). But now it's possible to do it additionnaly, so why so much NO. I'm tired of that, I'm fan since OFP and wanted to have this gore but impossible before, and now that it is, what? Nothing? It's seriously ridiculous... In fact some arcades games are sometimes on some aspects more realistics, I prefer Arma but on this subject it's tiring...

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Some people worry me on these forums... What is the fascination with gore / blood and dismemberment? This is a military sandbox game peeps, with the emphasis on the game part. People shouldn't be concentrating on limbs getting blown off, they should be concentrating on where the next enemy is.

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The dead bodies should look shockingly graphic like Arma 2. Would love excessive blood & guts with a shake of limbs flying everywhere. It's too 'dry' right now, c'mon Bis 'This Is War' after all.

That's exactly a bad argument to include it, no vicious "keep an eye on gore" to do it! Have to be realistic but without crazy people. Sorry but you can't help on the subject like that!

---------- Post added at 11:05 ---------- Previous post was at 10:56 ----------

Some people worry me on these forums... What is the fascination with gore / blood and dismemberment? This is a military sandbox game peeps, with the emphasis on the game part. People shouldn't be concentrating on limbs getting blown off, they should be concentrating on where the next enemy is.

So why do you play at a war game? Characters seem to die in it! Simulation is to simulate the reality, another time if you can choose in the options... Sorry but it's a bad argument, I don't want to be focus on this gore in the action to stay alive. And lot of people who want this is just about realism and not for bad reasons. We don't want you to use it so why do you want to ban it? Democraty... It's a virtual world with virtuals characters, they won't suffer, life is and will stay worth! No fascination for that but just realism like we want in others ways. No reason to be worry about us, but we can be about you if you want to control our mind!

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it would just feel more real and FUN the games meant to be enjoyed and simply i wouldnt mind seeing a opfor step on a land mine and see him get blown up and blood go every where....

the sort of thing that makes you go "corrrrrrrrrrrrr! that had some punch behind that!!"

at the moment its BANG and a opfor body on the floor with what looks like felt tip pen marks on the clothes...

hmmm less fun

just because _________ doesnt like it... that excuse is _________

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So why do you play at a war game? Characters seem to die in it! Simulation is to simulate the reality, another time if you can choose in the options... Sorry but it's a bad argument, I don't want to be focus on this gore in the action to stay alive. And lot of people who want this is just about realism and not for bad reasons. We don't want you to use it so why do you want to ban it? Democraty... It's a virtual world with virtuals characters, they won't suffer, life is and will stay worth! No fascination for that but just realism like we want in others ways. No reason to be worry about us, but we can be about you if you want to control our mind!

Ok buddy, I stand by what I said about people worrying me on these forums! :p What the hell are you on about? I want to control your mind? I have no idea where you have got that from. But ok back on topic.

I am not saying ban gore from the game, far from it. The point I am getting at is people seem to be more focussed on having huge amounts of gore in the game rather than the game itself. That's why I ended my last post in this thread by saying, "... they should be concentrating on where the next enemy is."

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Ok buddy, I stand by what I said about people worrying me on these forums! :p What the hell are you on about? I want to control your mind? I have no idea where you have got that from. But ok back on topic.

I am not saying ban gore from the game, far from it. The point I am getting at is people seem to be more focussed on having huge amounts of gore in the game rather than the game itself. That's why I ended my last post in this thread by saying, "... they should be concentrating on where the next enemy is."

Ok my appologize, maybe we think about this the same way. I'm against arcade players in Arma, and gore for no reason too. Just want more realism, not just for this but all the most realistics wishes doable. Sorry my friend!

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2 countries spring to mind, Germany and Australia. Not sure about Germany but when I was based there I brought L4D2 when it got released. The game actually had "less gore" in it than the UK release because of the law in Germany. Has it been relaxed yet?
RO2 recently removed the "gore filter" from german version of the game, so it's all blood and guts flying around there too. Is it just a matter of age classification?

Bureaucracy clusterfuck.

Everyone in charge of ratings & bans is clueless (imho).

Back in the day (-15 years) when there was still some sense in these guys (BPJS/USK) rule of thumb was like:

-excessive violence against humans (that can be clearly recognized as such) = ban

-excessive violence against robots/monsters/zojmbies = completely fine

This lead to our C&C having little red blood pixels replaced with black ones, and the tank-crushing-infantry sound replaced with something mechanic instead of *squish*

Carmageddon received equal treatment, humans turned into zombies. Perfectly fine to kill those in masses.

This obviously changed, now that RO2 got it´s gore restored for german customers.

I cannot see any reason why L4D shouldn´t be treated the same way, especially bearing in mind above rules of thumb + i can blow off freakin zombie heads in Killing Floor too!

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That's exactly a bad argument to include it, no vicious "keep an eye on gore" to do it! Have to be realistic but without crazy people. Sorry but you can't help on the subject like that!

---------- Post added at 11:05 ---------- Previous post was at 10:56 ----------

Your English is nothing short of illegible, I haven't a clue what you are trying to say and I don't mean any disrespect to you, clearly English is not your native language but I genuinely do not get you.

Gore is shocking, adds to the immersion, now get over it.

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Ok @Dav english is not my native language. What I would say that try to write something positive, I'm not against you, but to give example. Difficult for me to explain.

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Ok @Dav english is not my native language. What I would say that try to write something positive, I'm not against you, but to give example. Difficult for me to explain.

Thanks. War is messy, it's gritty, it's ugly. The game is missing this important piece of reality, if I may dare say so. Love the game I mean my favourite game ever without question.

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I think a better surrender module is of much more importance than any gore factor in a military game. Nothing can slow you down better than surrendering enemy Forces and that's just a factor that is as real and neglected in games as Gore...but of more importance if you want things to be kept real.

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It's not because we want realistics wounds and a better medic system that we want the rest less realistic, all is important, but to forget serious injuries is not realistic. No focus just on it, but here this the tread so we stay on the subject.

---------- Post added at 08:40 ---------- Previous post was at 08:37 ----------

this the tread

this is the tread... Excuse-me I wrote quickly.

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I think that there are more reasons not to make the game incredibly gory than just that some countries don't allow it.

I, for instance, don't think I would enjoy working on such a thing as an artist. I don't think I need to spend 8 or 10 hours per day for months looking at scrambled corpses and videos of people dying horribly. Such a thing would have an effect on my quality of life and my general happiness. I think that for this reason, and for other reasons, the developers simply may not want to make their game gory, regardless of legislation.

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I think that there are more reasons not to make the game incredibly gory than just that some countries don't allow it.

I, for instance, don't think I would enjoy working on such a thing as an artist. I don't think I need to spend 8 or 10 hours per day for months looking at scrambled corpses and videos of people dying horribly. Such a thing would have an effect on my quality of life and my general happiness. I think that for this reason, and for other reasons, the developers simply may not want to make their game gory, regardless of legislation.

Excuse-me but no sense for a war game and more for a simulation like Arma which simulate...WAR.

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Excuse-me but no sense for a war game and more for a simulation like Arma which simulate...WAR.

Gore is not necessary element to simulate war in this game, its just an artistic representation from the result of war, in saying that i wouldnt mind if a bit more artistic representation is used, but its no way a vital element needed for the game to work... it seems the main simulation aspect of the game is the act of war, not the effect of war.

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I, for instance, don't think I would enjoy working on such a thing as an artist. I don't think I need to spend 8 or 10 hours per day for months looking at scrambled corpses and videos of people dying horribly. Such a thing would have an effect on my quality of life and my general happiness. I think that for this reason, and for other reasons, the developers simply may not want to make their game gory, regardless of legislation.

Contract the gorier stuff out to VBS artists? Speaking of which, they have some pretty gory stuff going on and I was a little shocked to see what happened to enemy Takiban after a bombing run in a village. I was also glad to see that it didn't extend to the kids in the village as that would have crossed my personal threshold of "going to far". And I guess that's what s at the heart of the issue - everyone has varying opinions/gut reactions to what is 'too far'. Personally I like a certain level of gore in my games as long as it fits the feel of the game and isn't over -the top violence just for violence sake. There is something satisfying about blood spatters on walls, and yes, blown up into pieces after a large explosions. What I don't want to see is tendons, connective tissues, organs, or soldiers screaming in anguish and agony with a gaping organ shot. Some may argue that we SHOULD see that as to better reflect the true nature of war but as a famous saying from a U.S politician goes when asked how to distinguish pornography from art "Ill know it when I see it". Many brutal things happen in real war but that doesn't mean they need to be portrayed in our game.

So that said, accurate location of bullet holes, more realistic blood from said holes, spatter on backround objects and blown to smithereens after explosives works for me. Like VBS makes disctinctions on who may project these wounds, Arma can do that as well and keep it regulated to soldiers only (and sheep!).

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Arma is a game with simulation elements for devs but it was originally designed as a simulation, nothing limit now the game to the down ( more arcade ), I mean 3rd person view, extended armor ( it was already in OFP ), and nobody will limit that because BIS wants to open a little the type of players coming from another games to sell more, it's a fact. But now for long-term fans like me since the origin of the serie with OFP who want more realism, ( and video games will stay for a long time or will never match reality visually as good as they are ) we can't, such as a barrier which you cannot cross. This realism for a better wounding AND medic system is not possible without realistics things, I mean a better analysis of what can cause a wound ( type of weapon ), where ( hitbox detection ) and the visual is just to try to match the reality, but it's virtual, with more red pixels ( need blood loss ). The character is virtual too, dismemberment for more realism ( imagine a realistic wounding and medic system without ). You don't want to ban horror movies because you don't like that, and maybe you have friends who like it! It's not because you play, so you do the action that it's like reality, it's virtual. We don't want you to use it, but to choose, so why do you want to choose for us? If it's additional what's the matter? After BISimulation has done it for VBS, so bad argument for the artists. Even if it can be done with a mod the engine need to be open or ready for it. I want to push the game ( simulation ) to another level so what the matter if you can play without this feature? The respect goes in all ways, I respect your choice, respect our. But sure that if this will stay with a ton of mods for realism, and lake a lot of wishes and features, honestly, I think that I will stop with Arma and I don't want, it's sad because I really love this game and BIS. But some forces want to keep this game as it is without a big enhancement that have to be done in all ways. That's said, peace!

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~ Wall of text ~

Dude, please use paragraphs so we can read what you are saying easier.

That being said, the people who make VBS are a totally different set up to the people who are making A3 so your argument is moot in respect of the artists.

And lets say there is some sort of dismemberment introduced into the game where you arm / leg gets blown off. What happens next? Does the medic come and fit you with a plastic one? Does the medic use some magic spray so that the arm / leg grows back? Or maybe, just maybe you have to either walk round in circles in the case of a missing leg or only use your pistol if you lose an arm?

Yes, I am being a little sarcastic but hopefully you see my point.

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And lets say there is some sort of dismemberment introduced into the game where you arm / leg gets blown off. What happens next? Does the medic come and fit you with a plastic one? Does the medic use some magic spray so that the arm / leg grows back? Or maybe, just maybe you have to either walk round in circles in the case of a missing leg or only use your pistol if you lose an arm?

If dismemberment is added things like this would be a common occurrence.

Combat ineffective, you say?

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Well, you guys are daydreaming, the game is 99% accomplished, BIS won't pay loads of work to revamp current soldier model and build additional gore system. ArmA3 has already bring us many new stuff. If BIS means to do the serious injuries effect, then we have to expect them from ArmA4

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Well, you guys are daydreaming, the game is 99% accomplished, BIS won't pay loads of work to revamp current soldier model and build additional gore system. ArmA3 has already bring us many new stuff. If BIS means to do the serious injuries effect, then we have to expect them from ArmA4

You're wrong the game is nearly 76% done and many years before, if will exist, A4, so they can do an additional disc or DLC to do it. But with this type of arguments, not only on this subject, BIS doesn't have to really enhance the game. A3 has to go in your way? There's many type of players and many tastes. I prefer that's the game move higher!

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If dismemberment is added things like this would be a common occurrence.

Combat ineffective, you say?

LOL, brill.

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Wasn't it said some time ago ( cant find the source sadly ) that gore will be modable to a full extent? I remember reading it in an interview sometime last year.

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