Robalo 465 Posted June 16, 2015 Version 0.4 has JR support (and requires JR) by default. Get rid of the old optional JR/JM configs. Share this post Link to post Share on other sites
robowilso 40 Posted June 17, 2015 Robert Hammer, you sir are indeed the king of armaverse weapon manufacturing and have been in it for the long haul. I'm quite sure you are a busy man and for you to take time to rejuvinate and re-breathe life back into one of A3's first and [to this day] one of the games most popular addons is yet another HUGE selfless project you have gifted to this community & I think i speak for many when I tell you we LOVE YOU FOR IT!!! ardvarkdb, these creations of yours are absolutely timeless and needed by any soldier to transform themselves into a proper SF warrior! Thank You very much for introducing these to us all [in OA as well] you sir, have also brought this community many ultra high quality addons that have increased our immersion and the draw to this franchise! Thank You for bringing R.H. in on this and all of the many hours of hard work you have put into moding/sharing. *You guys have transformed this cruddy day i've been having into an afternoon of excitement and happiness! Thank You! :627::292::627::coop: Share this post Link to post Share on other sites
ruff 102 Posted June 17, 2015 OK here's what I get. If I use no ASDG JR or JM configs from a long time ago release I get no sound on the Block II's, horrible A2 reload animations, a very low cyclic ROF, and on the MK18 rifles with VFG's the weapon is being held by the rail system and the VFG is protruding through the hand. When I use the ASDG JR and JM configs I get everything like it has been except for that the Mk18's will not except ANY optics, including BI optics. Is everybody having this issue or is it just some of us? Does Robert Hammer know about these issues and if so has he written anywhere what should be ran with this mod in order to get it to run correctly? I'm having the same problems ---------- Post added at 20:21 ---------- Previous post was at 20:04 ---------- i know what causing it i had previous pbos from the previous versions of this mod; asdg_jointrails_rhard_mk18 asdg_attachments_rhard_mk18 search them if they are in your mod folder directory somewhere and delete them Share this post Link to post Share on other sites
vagrantauthor 174 Posted June 17, 2015 I was having the issue of not being able to attach optics to these rifles. However, I did as Robalo suggested just a few posts above and removed the old "asdg_jointrails_rhard_mk18.pbo" and its accompanying ".bisign" file, and now everything works as it should. Thanks for pointing that out, Robalo. Share this post Link to post Share on other sites
-poet- 98 Posted June 17, 2015 (edited) Version 0.4 has JR support (and requires JR) by default. Get rid of the old optional JR/JM configs. When I do this the entire mod gets messed up....it has the old A2 reload animations and do not have sounds among other things...... ****UPDATE**** I found the issue that was causing my second set of problems with the A2 animations, no sounds, and weird hand placement on Mk18's...it was LKR Ammuniton that I still had running (derp!)...... Edited June 17, 2015 by -POET- Found the issue Share this post Link to post Share on other sites
Svoret 10 Posted June 17, 2015 Please make complete black versions! With this design in complete black would be awesome Share this post Link to post Share on other sites
Max255 59 Posted June 17, 2015 There is no completly black version of Mk18 Mod 1, rails mounted on them (being Daniel Defense Mk18 RIS II) are only issued in Flat Dark Earth for Government rifles. Share this post Link to post Share on other sites
robowilso 40 Posted June 17, 2015 ;2953862']There is no completly black version of Mk18 Mod 1' date=' rails mounted on them (being Daniel Defense Mk18 RIS II) are only issued in Flat Dark Earth for Government rifles.[/quote']He tells no lies http://imagizer.imageshack.us/v2/xq90/911/jTyqRC.jpg (119 kB) * The only exception that I could locate that was presented in all black was labeled an 'MK18 Mod 0 *Needs military member to validate* Share this post Link to post Share on other sites
machineabuse 11 Posted June 18, 2015 * The only exception that I could locate that was presented in all black was labeled an 'MK18 Mod 0 Correct. Prior to the Mod 1, the MK18 used the standard KAC RIS from the SOPMOD 1 package. Daniel Defense does make the RIS2 in black, but I doubt any MK18s in US service were ever built with them. Share this post Link to post Share on other sites
kgino1045 12 Posted June 18, 2015 The bolt release button is not moving at all Share this post Link to post Share on other sites
Guest Posted June 21, 2015 Jeza, one of the people who cooperates with Armaholic to create videos for the Armaholic Youtube Channel, released a video showing the MK18 Mod 1 addon. We hope you will enjoy the video, like and/or subscribe. In case anyone sees this and he/she makes videos and is also interested to cooperate with Armaholic feel free to sent me a message here or on Armaholic! Share this post Link to post Share on other sites
Prototype556 11 Posted June 22, 2015 Oh yeah your right RHS or some other mod I have has one similar to that but it doesn't have the cam or strobe batteries on the side I don't think. It looks indeed to be from the arms 2 sotg Little late here, but to just clear up, he was planning on porting them/still is, and that is in Arma 3. 1 Share this post Link to post Share on other sites
RHDent 3 Posted October 4, 2015 Great mod, but I think its in dire need of a sound upgrade... 1 Share this post Link to post Share on other sites
broduz 71 Posted October 4, 2015 Great mod, but I think its in dire need of a sound upgrade... Agreed. This and RH's Pistol and M16/M4 pack desperately need updating. But if I recall the "The Boss" is busy :P Share this post Link to post Share on other sites
h a w a i i a n 511 Posted October 18, 2015 man I'm really enjoying these rifles, amazing work guys, mahalo for letting me use them for my addon... Share this post Link to post Share on other sites
eduardcomando 127 Posted January 22, 2016 Sorry what mod you using con this picture? Share this post Link to post Share on other sites
papanowel 120 Posted January 22, 2016 Sorry what mod you using con this picture? Probably this (best arma 2 custom unit imo). Share this post Link to post Share on other sites
vanschmoozin 5850 Posted January 23, 2016 Totally agree @papanowel, I wish that had been finished porting over to A3. Looks absolutely amazing. 1 Share this post Link to post Share on other sites
ardvarkdb 104 Posted January 28, 2016 I ported most of it, but got sick of Arma and all the animation stuff. If there is someone who is willing to finish weighting and tweaking the models, config, compile, etc. they probably wouldn't take too long to finish and get ingame. 4 Share this post Link to post Share on other sites
vitamin 18 Posted January 28, 2016 Maybe try reaching guys from Project Overwatch: https://forums.bistudio.com/topic/187198-wip-project-overwatch-australian-new-zealand-special-forces/ Share this post Link to post Share on other sites
papanowel 120 Posted January 28, 2016 Maybe try reaching guys from Project Overwatch: https://forums.bistudio.com/topic/187198-wip-project-overwatch-australian-new-zealand-special-forces/ That's a good idea :) Share this post Link to post Share on other sites
HillarysPrivateEmail 9 Posted January 28, 2016 Great mod, but I think its in dire need of a sound upgrade... There is already another extremely updated Mk18 pack in another mod that has been updated quite recently (SMA) Share this post Link to post Share on other sites
eduardcomando 127 Posted January 29, 2016 Probably this (best arma 2 custom unit imo). Probably this (best arma 2 custom unit imo). I imagined it , I missing it Share this post Link to post Share on other sites
HillarysPrivateEmail 9 Posted February 4, 2016 I imagined it , I missing it Is this mod supported? Share this post Link to post Share on other sites
road runner 4344 Posted February 4, 2016 I have a feeling that this is no longer supported, as the author ardvarkdb no longer mods or plays ArmA 3, The Good news is that Project Overwatch has ALL the SOTG source files, as I have too, from the creator ardvarkdb, they will give the SOTG gear some TLC and tweek it a bit here and there, we have been given permission to use the source p3d files, and I'm sure Sabre has given the thumbs up for them to use his textures too. I have suggested that Hawaiian seeks permission from SMA and uses their MK18 models in future updates as his Ranger addon has this mod as a dependency. 4 Share this post Link to post Share on other sites