podvoxx 10 Posted June 14, 2013 In the description of the functions for Arma 2 there is information: First, you need to check if Functions were already initialized: waituntil {!isnil "bis_fnc_init"}; But on A3 description: http://community.bistudio.com/wiki/Functions_Library_(Arma_3) Main difference from older Functions Library is that it runs automatically and doesn't require Functions manager to be present. And no info about use bis_fnc_init. Now there is a need to check the initialization functions in A3? How about multiplayer? Share this post Link to post Share on other sites
tonic-_- 53 Posted June 14, 2013 In the description of the functions for Arma 2 there is information:First, you need to check if Functions were already initialized: waituntil {!isnil "bis_fnc_init"}; But on A3 description: http://community.bistudio.com/wiki/Functions_Library_(Arma_3) Main difference from older Functions Library is that it runs automatically and doesn't require Functions manager to be present. And no info about use bis_fnc_init. Now there is a need to check the initialization functions in A3? How about multiplayer? It is automatically initialized and ready when the mission is read, there is no need to check if they're initialized anymore just know that they are. Share this post Link to post Share on other sites
simon1279 52 Posted June 14, 2013 It is automatically initialized and ready when the mission is read, there is no need to check if they're initialized anymore just know that they are. Yeah and one of the reasons because A3 rocks Share this post Link to post Share on other sites