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burdy

[COOP I44] The Day Of Days + Night of Nights (Persistent Normandy missions)

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Hey Burdy question for you, on your first page you have listed:

-GeneralCarvar's Multiplayer Distance Draw + Grass Module.

where do you find this? is it a script? and as a module it implements into a mission like a regular module, just add it to the map?

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Ya was just there, you need to be a 4shared account member to get the script, is there a way you can provide

the script somewhere else, without having to signup and become a member somewhere?

or maybe post the actual code here, and how to implement it then i can create the script via Armaedit.

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http://www.sendspace.com/file/47yap7

To do - copy and paste the Init to your init file

Take the rest of the files out and put in your mission

Take the gamelogics out of his sample mission and put in your mission

And bam.

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Version 1.081 is out. Be sure to update! Also, i'm hard at work on getting a playable Battle of the Bulge conversion, so stay tuned.

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1.082 is out - adds more combat with little Frame Rate loss ;)

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New version out after a bit.. Added FpsManager.. Enjoy!

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New version out after a bit.. Added FpsManager.. Enjoy!

Thanks for the new version !

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Thanks for this mission!

Me and some friends noticed some weird bugs lately..

Sometimes when we are trying to capture ST Laurent Su Mer we are not seeing all AI units.

They are just invisable. You hear them if they are wounded and you can walk into them as an object collision.

This also happens with static MG. They all fire us to death while we cant see them :P

We run it on a dedicated machine with : "-beta=expansion/beta;expansion/beta/expansion -mod=@cba_co;serverside;@i44;@acre;@jayarma2lib;@asr_ai;@tpwcas"

Latest beta, latest i44. We Always get DAC zone error.

Noticed on both mission variants.

Are we the only one?

Edit: same happens to some mission objective, like flak cannons we cant see.

Edited by m0nkm0nk

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