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rassiva

How to mute sound on vehicles?

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Hello all I have one question how do i mute the sound on vehicles? I trying to make a coop mission so i have made a intro where some units start in a CRRC boat and have a custom intro music playing as they drive to shore but the music is very low and you can't hear some parts of the music in the intro so i was wondering if theirs a way to mute the sound of the CRRC boat I have tried to use

0 fadesound 0

in a trigger. but that don't work. Ps I'm sorry if this have all ready been answered elsewhere but I can't find any thing.

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Hello all I have one question how do i mute the sound on vehicles? I trying to make a coop mission so i have made a intro where some units start in a CRRC boat and have a custom intro music playing as they drive to shore but the music is very low and you can't hear some parts of the music in the intro so i was wondering if theirs a way to mute the sound of the CRRC boat I have tried to use
0 fadesound 0

in a trigger. but that don't work. Ps I'm sorry if this have all ready been answered elsewhere but I can't find any thing.

How is the trigger activated? Did you set the triggers condition from default "this" to "true"? Set the sound level maybe 0.2 or something like that. In any case the trigger must be set to true if there's nothing else that activates the trigger.

Hope that helps.

Cheers

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I have placed one trigger that activates the Music when blufor are in the trigger area and in the condition field I have

this

in the on Act I have

playSound ["intro", true]

and in the on Dea I have noting. I have a second trigger that also activates when blufor are in the trigger area, condition field I have

this

in the on Act

1 fadeSound 0;

and in the on Dea

186 fadeSound 1;

well the last trigger don't seem to mute the sound on the CRRC boat. what I'm aiming at is how to mute/disable the sound on the CRRC boat and only have the music in the intro of my mission. Sorry for not being clear in the beginning :down:

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Odd, I just duplicated the above (using stock music) and it works fine. Can you upload your mission so we can take a look?

Also, you might want to define your music as a music file in CfgSounds in your Description.ext (or wherever you are defining it), then call it as a track in the trigger's effects menu. The way you are doing it now might result in it being muted with the rest of the game audio, though I'm not certain of that.

Edited by Harzach

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Odd, I just duplicated the above (using stock music) and it works fine. Can you upload your mission so we can take a look?

Also, you might want to define your music as a music file in CfgSounds in your Description.ext (or wherever you are defining it), then call it as a track in the trigger's effects menu. The way you are doing it now might result in it being muted with the rest of the game audio, though I'm not certain of that.

Well I do have a lot of addons/mods installed so I can make the exact same thing but with out the mods addons. well this is strange now when I have disabled all my addon/mods and did the exact same thing like the mission it didn't work on it works so I guess it's one off my addons that are playing me a trick so I guess I have to play around whit them and see which one I have to disable.

Edited by Rassiva
Download link not working

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well I think I have to change the way my intro will work any way thanks for the help any way. :tounge_o:

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