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daman3

Different land and water speed

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Hello,

I'd like to create a vehicle that is able to move on water and land.

Now the problem is that if I configure this as a normal vehicle that can swim in the water (like the BMP-2),

it's dead slow in the water.

Is there a way to increase the water speed while not decreasing land speed?

Thanks in advance,

daman3

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The speed can be adjusted (ArmA II) this script:

vehicle setSpeedMode "MODE";

MODE can be: ''FULL'', ''NORMAL'', ''LIMITED''

However, as far as I know, so this will also affect the speed of the land. :sarcasm:

And I think that the speed in the water cannot be affected by the script. (Only the keys).

The code is also on a BIKI.

Edited by [CSLA]LUKI

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Hello,

thanks for the answer. Is it not true that setmode affects the AI only e.g. when you create

a waypoint and not when you would like to have a fast land and water speed in the vehicle config itself?

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For each vehicle (cfg) is defined by the script:

minSpeed = -0.5; //minimal speed (in km/h)
maxSpeed = 60; //maximal speed (in km/h)

Edited by [CSLA]LUKI

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For each vehicle (cfg) is defined by the script:

minSpeed = -0.5; //minimal speed (in km/h)
maxSpeed = 60; //maximal speed (in km/h)

I'll try it out, thanks man!

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