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migkillertwo

Lighting from muzzle flashes

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One thing I noticed in Arma 3 that was somewhat immersion-breaking was that the light coming from objects illuminated by muzzle flashes stays noticeably longer on screen than the muzzle flash itself. It only happens for a fraction of a second, but it's just long enough for it to be noticeable. Overall this is my only complaint about an otherwise gorgeous lighting engine whose night fights put battlefield to shame.

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