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tonnie

Helmet model issues

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Hey guys just want to try and get some insight here,

I'm having problems with the shadow lod with my helmet. It's out of place by about 2 feet, now when I move the shadow lod in place within O2 it throws all the other lods ingame backwards about 6m behide the player.

I've tried reimporting the shadow model into O2 however still get the same issue.

Hope this makes sense if not let me know

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Do you have the 'head' named selection applied to the mesh in your shadow LOD as well as the visual LODs?

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Do you have the 'head' named selection applied to the mesh in your shadow LOD as well as the visual LODs?

Yeah I do,

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Yeah I do,

Just to confirm on that, there is a difference between Head and head, you'll need to make sure you are using the right one (normally Head)

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