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Red Hammer Campaign for use with CWR2 mod

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I didn't use CBA when I played 1.3....

Edit: Since you can't change the first post of this thread, and your release post is buried in the middle of this thread, why not start a new thread for 1.4? :) Just an idea...

Edited by OMAC

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OK, thanks OMAC, maybe I'm making a new thread for v1.4. Did you play the campaign without CBA? CBA is needed only for the J.S.R.S. Sound Mod is why I believe that I have added this to Mod Required AddOns.

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As I wrote above, I did not use CBA when I played 1.3. I didn't use JSRS, either. If CBA is required only for JSRS sound mod, and not for campaign itself, then I don't think that your release post should say that CBA is required for the campaign. If you recommend that JSRS (+ CBA) should be used for the campaign, then your post should say so.

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OK, thanks OMAC

Sorry comrade with CBA I have Red Hammer confused with another campaign. CBA is not required for Red Hammer :Oo:

Edited by SHJStudio

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im having this issue when it tries to start the next mission i think it's called assasination ArmA2OA%202015-03-08%2003-16-52-560.png

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pressytcn, are you using the latest version of CWR2? If you do, that probably means the Red Hammer campaign should be updated.

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pressytcn, are you using the latest version of CWR2? If you do, that probably means the Red Hammer campaign should be updated.

I'm using the latest version of CWR and the latest version of the campaign

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@CWR2 has a new Version 1.01 is why there is the message (vehicle Item not longer exists), these objects have been changed and therefore can no longer be displayed with v1.0.

Am going to change it Update Red Hammer v1.5 follows.

Thank you Thanks for the help Wolle

Thank you for your Feedback pressytcn

Edited by SHJStudio

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CWR2 just released a new 1.02a version of their mod (that combines some of the expansions as well).

 

Is update for Red Hammer needed or is it already compatible? I am currently downloading CWR2 so I can't check right away. :(

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Hi Deathstruck,

 

No I have not yet checked. But I think that it works. Will it still checking.  :ph34r:

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CWR2 1.02a is designed for complete mission compatibility, so if any mission problems are found (doubtful), then it is likely that CWR2 will be updated to fix them.  

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So I was doing Mission 3, got into an ambush, and soon Angelina died due to getting a tank shell makeup. Fission mailed.
Then the campaign goes on as if I've already completed it. Uh, was that supposed to happen? Kinda nice, to be honest.
Campaign and CWR2 are latest versions.

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Hi TechNoirMK,

 

thanks for your feedback.

The mission was successful, if Angelina is dead?
Is Angelina dead then the mission be unsuccessful!
 
Must this mission again check on occasion.
 
Now I know what a mistake you noticed.
The error is in the description.ext file.
 
Previously:
 
class 04Escort: MissionDefault
  {
  
   end1 = ;
   end2 =;
   end3 =;
   end4 =;
   end5 =;
   end6 =;
   lost = ;
   template = 04Escort.eden;
  };

};

 

Future:

 

class 04Escort: MissionDefault
  {
  
   end1 = ;
   end2 = 04Escort;
   end3 = 04Escort;
   end4 = 04Escort;
   end5 = 04Escort;
   end6 = 04Escort;
   lost = ;
   template = 04Escort.eden;
  };

};

 

Mission Failed job must be repeated.
  • Like 1

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