clydefrog 3 Posted April 24, 2013 Mines placed in the editor are avoided by vehicles. I want to be able to create a task where you need to disarm some mines before any civilian vehicles come and set them off, but the vehicles just see them and drive around them, is there any way to stop this? Share this post Link to post Share on other sites
koffeinflummi 96 Posted April 24, 2013 Are you setting up the civilians with waypoints? Try setting their behaviour to "Careless". Share this post Link to post Share on other sites
clydefrog 3 Posted April 24, 2013 They are already set to careless. Share this post Link to post Share on other sites
lordprimate 159 Posted April 24, 2013 make sure the mines are for SIDE UNKNOWN ... from what i have seen with mines is that if you tell the game "who placed them" , those units will avoid the mines.. if they are side "unknown" from what i have seen AI dont recognize them until its to late Share this post Link to post Share on other sites
clydefrog 3 Posted April 24, 2013 make sure the mines are for SIDE UNKNOWN ... from what i have seen with mines is that if you tell the game "who placed them" , those units will avoid the minds.. if they are side "unknown" from what i have seen AI dont recognize them until its to late The mines are placed from the objects menu though, not as a minefield module so that isn't possible. Share this post Link to post Share on other sites