Manhim 11 Posted April 16, 2013 If I go into a chopper while in base and open my map, I will hear the chopper go by and still be able to hear everything that's happening at base like if I was still there. 1 Share this post Link to post Share on other sites
simjedi 10 Posted April 16, 2013 Um, yeah, because you are looking at your map at the base.....lol Share this post Link to post Share on other sites
Harzach 2505 Posted April 16, 2013 No, he's in a moving helicopter. Share this post Link to post Share on other sites
SneakyDuck 1 Posted April 16, 2013 Noticed this aswell. Share this post Link to post Share on other sites
Manhim 11 Posted April 16, 2013 Um, yeah, because you are looking at your map at the base.....lol No, he's in a moving helicopter. That. Share this post Link to post Share on other sites
Minoza 11 Posted April 18, 2013 Yeah, I've noticed this as well. Share this post Link to post Share on other sites
kremator 1064 Posted April 19, 2013 Posted it in the feedback tracker yet ? Share this post Link to post Share on other sites
Harzach 2505 Posted April 20, 2013 Someone posted one, but the title is messed up so it's not easy to find: http://feedback.arma3.com/view.php?id=3682 ---------- Post added at 00:06 ---------- Previous post was at 00:00 ---------- I haven't been able to test, but I wonder if all local/positional audio behaves like this? For example, two people in a vehicle talking in DIRECT, the passenger opens map and it sounds like the driver's voice is moving away. Also, I wonder if this is related to the parabolic mics we have strapped to our scopes: http://www.youtube.com/watch?v=NEvpf_7iOmE Share this post Link to post Share on other sites