EOS

Enemy Occupation System



Enemy Occupation System (EOS) is a highly customisable and powerful script that enables mission designers to easily populate their scenarios with AI units. Units spawned within the EOS environment are automatically removed when not required to save resources and ultimately enable larger multiplayer missions without lag and de-sync. EOS features v1.98 (12/02/14) - Spawn AI infantry, divers, boats, motorised infantry, armoured vehicles, helicopters and Static placements. - Automatically spawn/deletes units to save server resources - Realistically cache units - Units patrol marker area - More control for advanced users - Extensive instructions for beginners - Customise AI skill levels - Bastion defense option - Probability parameters for more realism Instructions FULL INSTRUCTIONS IN DOWNLOAD Download below and open EOS Read Me.pdf to get started Build 1.98 Armaholic link 1.98 Build 1.98 Download 1.98 ChangeLog Credits

I greatly appreciate any support, no matter how small.

It really helps knowing that people enjoy my hard work and motivates me to continue to increase my knowledge of ArmA scripting.

Thank you for your support!



By BangaBob