Jump to content
Sign in to follow this  
OMGJannik

[HELP]Remote shoot unmanned Static turret [MP]

Recommended Posts

Hey BI Community,

I want to remote shoot/fire an unmanned Turret in Mp wich spawned multiplied times.

my actual code is

private ["_mg"];

_mg = nearestObject [player, "KORD"];

_mg fire KORD;

if i execute this script over an eventhandler or admin menu nothing happens or is it even possibly.

WITHOUT CBA would it be the best cause i run a unmodded Wasteland Server.

Share this post


Link to post
Share on other sites

The command "fire" needs a unit to work imho.

The description of the command is: "Forces a unit to fire the given weapon."

I was trying to do this as well some time ago and the only other option I saw fit was spawning an invisible AI into the turret and use AI-commands to let him fire the turret.

Well, I didn't have much success so don't ask me how I did it xDD

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×