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Regarding chemlights - also the light emitting spot is slightly misplaced related to the model itself

0jf77d2

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-Issue to move the camera in Eden solved-

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Is it possible to revert to the previous size of the eden interface, before they tied it to the interface scale? I think it's way too big.

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By the way, pictures showing units in 3den editor while you're selecting them - it's an uber-kewl feature. I was like "Woah! This is shupa shweet!"

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By the way, pictures showing units in 3den editor while you're selecting them - it's an uber-kewl feature. I was like "Woah!

Yes!

 

1. Rabbit has no proper picture, it's just plain white.

2. Will backpacks also get pictures?

3. Helipad pictures are also plain white

4. Campfire (Burning) is not actually burning on the picture(Same with fireplace)

5. Data Terminal picture is extremely small

6. Rope (Land_Rope_F) has no picture

7. VR Targets have no picture

8. All weapons, except for mines are missing their pictures

9. The newly introduced rocks are missing their pictures

 

That was tested on RC branch.

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So just to be more clear, with Visual update this type of map is now useless. HD variant is needed.

map_stratis_zpstmysdxqv.jpg

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i.ve noticed that when you make a group or set a group of units in Eden then comes many failure messages

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So just to be more clear, with Visual update this type of map is now useless. HD variant is needed.

 

I don't know what you were clarifying, but whatever it was isn't clear to me  :P

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It's harder to read the map: units, coordinates, terrain, look at AAF marker. When you load editor map, on the loading screen you can see HD type of map, but when you use this one, it's unclear. It was better before.

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So just to be more clear, with Visual update this type of map is now useless. HD variant is needed.

map_stratis_zpstmysdxqv.jpg

What ???

What have changed since Visual Update? Only graphics of in-game. Why should the map be HD?

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Read my previous post danny96.

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Example: Stratis map on Dev build:

map_stratis_zpstmysdxqv.jpg

 

Stratis in version 1.56:

20160518211627_1_zpskq0pg7um.jpg

 

Can you see the difference? Which one do you like more?

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Oh really? Didn't even notice... Sorry then :P ofcourse the second one

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Example: Stratis map on Dev build:

[pic]

 

Stratis in version 1.56:

[pic]

 

Can you see the difference? Which one do you like more?

Did you re-adjust your screen settings to show the tick? It does look darker on your screen than mine, but i had to re-adjust after the update.

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Example: Stratis map on Dev build:

 

 

Stratis in version 1.56:

 

 

Can you see the difference? Which one do you like more?

I was just looking at the Sratis map a moment ago wondering if I had imagined it until I saw this post :) Same for me.

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Seems that on the latest RC branch the launcher fails to load with reason -103 if steam is in offline mode.

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The 2D satmap darkness really is incorrect and we're working on the fix.

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  • Added: Large object lists (optimization)

whats this? :)

 

 

One part of several rendering optimizations (targeted on Tanoa, but benefiting any terrain). There should be a couple more today. They deal with areas like preparing the scene for rendering in smarter ways, the terrain grid, drawing distant objects that have become reduced to mere pixels, LOD-handling, terrain shadow calculations, etc. We hope they will help overall, but there's always a risk that while performance goes up, glitches occur or other negative side effects happen. We look forward to your real hands-on testing results.

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  • Fixed: Some Russian characters were not displayed correctly
 

russian?

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russian?

Means Cyrillic alphabet characters, for the Russian language localisation etc.

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Means Cyrillic alphabet characters, for the Russian language localisation etc.

sorry  I misunderstood like characters  to be played

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I just tried the latest dev build and performance seems worse than Stable branch.. We are talking 5-10 FPS less , I really hope this is not an indication where we are heading :(

Only reason I tested the dev build was reading of terrain optimizations that made me optimistic but the real thing is not as encouraging as the dev changelog!

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First, sorry for my poor English.  :(

 

Showcase about AAF haven't FV-720 Mora

This means that the showcase does not show all the features of faction.

And please add Mk32A GMG and targets for it. It's show players how connect to it with UAV terminal.

 

If the turret are close to each other and one of them operated by a player, it can Disassemble the second turret (Check Screenshots)

X87aK3B.jpg
pgD6NuX.jpg

 

And please fix Gunner&Commander Seats on FV-720 Mora. Any of them can be killed from a caliber exceeding 6.5mm

NYduIsd.jpg
Rd3go9R.jpg

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