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The first one yes, because that's the way things look in the world.

Uhhh...that is not at all what reality looks like last time I checked.

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Apples, oranges.

Computer generated images, multi-exposure HDR photos.

You can't compare them as the method of generating the HDR image is completely different.

It doesn't matter how they are generated.

Since the 3d scene is rendered in realtime it can be made to LOOK like that. (It seems that's what Darkleader wants ;))

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Uhhh...that is not at all what reality looks like last time I checked.

:confused: How so? Can you describe what's so off about it? Aside from staring directly in the sun, our eyes get used to the general lighting of a scene and most of the time outside during the day this is the ambient sun light. This light is extremely powerful, this is proven by looking at other lights which at night are bright like flashlights and car headlights but during the day they are basically invisible. This is because our eyes are adjusted to the incredible brightness of the sun light. The sky just doesn't look like it does in Arma with HDR on Low/Normal in real life. I don't know what you perceive of the sky, but man here in NJ it just doesn't look like that.

LOL, I'm not trying to attack you sorry :D (ignoring perspective, the pics were to see lack of contrast and lighting. HDR just makes everything flat)

Its more of a discussion and finding out what you want it to look like. It seems we have very different ideals for the visual experience ;)

You must have some freaky eyes to see the world like that :cool:

I'm all in favour of adding 32 or even 128bit logarithmic encoding for you but I would like BiS to try and and balance the sky brightness a bit for the rest of us too.

It's cool man and I hear ya. The thing is I don't know if it's possible to "fix" the sky brightness without using a more powerful HDR. At that point you would need an option to just disable HDR completely and then you wanna talk about flat images lol oh boy. No bright or dark spots. Just everything the same. With high levels of HDR you still have bright and dark spots, but only at the extremes. Overcast at midday should not look like a nuclear radioactive sky. It should show dark silhouettes of clouds while the ground below is mostly dark. In game in that same scenario the sky is bright white and the ground is lit up. That's just not the way it should look with massive dark rain clouds overhead completely blocking the sky :(

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It doesn't matter how they are generated.

Since the 3d scene is rendered in realtime it can be made to LOOK like that. (It seems that's what Darkleader wants ;))

But it does matter, it directly affects how well the HDR can be done.

A HDR photo made by camera sucks because it's just an approximation made by some software which doesn't know anything of the environment except the image. 3d graphics engines on the other hand know the scene depth, geometry, colour of each pixel, amount of light affecting each pixel and so on. Both are approximations but the computer generated ones are a lot better because there's a lot more data.

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disable HDR completely and then you wanna talk about flat images lol oh boy. No bright or dark spots.

Actually I think you seem a bit confused with HDR. Normal images have high contrast with very bright skies and dark shadows. High Dynamic Range images actually REDUCE contrast so bright areas are brought down and dark areas are lightened.

What ARMA did originally was do have ADAPTIVE HDR to simulate your eyes adapting. That meant that when you were in a dark building and looked outside a window or doorway it would look very whited out. As you kept looking it would adapt so the outside would look normal and inside would look darker. The problem was that the brightness detection was over the whole view rather than the centre. This meant that if you were in a wood looking down it would be fine but looking up a bit to just see a tiny amount of sky would make the whole view go dark.

We probably will have to keep talking in PM tho as we're hijacking this thread

Edited by EDcase

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^^ How about creating an HDR thread or continuing in one of the many colors/lighting threads fellers :rolleyes:

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^^ How about creating an HDR thread or continuing in one of the many colors/lighting threads fellers :rolleyes:

Actually...

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I wonder if the beta will have fixes for the inventory system and picking up backpacks in MP...

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...and NOT pulling out the damned pistol every time you pick up a different rifle :mad:

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whens the rain going to be included? does anybody reckon it will look realistic with puddles?? :D and rain on windscreen!!!!!! and wipers ;)

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Would really like it if ammo didn't disappear from dead players online... hope that makes it into a dev build or something.

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whens the rain going to be included? does anybody reckon it will look realistic with puddles?? :D and rain on windscreen!!!!!! and wipers ;)
I already asked this question multiple times but nobody replied. The rain effect was removed like 2 months ago and no info about it since then. Devs ?

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I already asked this question multiple times but nobody replied. The rain effect was removed like 2 months ago and no info about it since then. Devs ?

Maybe there's no definite answer for now?

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Maybe there's no definite answer for now?
They could at least say that they are working on it or something...because this way it looks like it will never return. :)

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That's actually what happened :) The current post-process rain effect was removed because they thought it doesn't meet the quality requirements and has to be changed

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Okay, again - I just wanted to know what is the current status on this. Nothing more, nothing less. :)

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atleast they noticed that the OFP,ARMA, ARMA 2 rain wasnt up to standard for this game ;)

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Imagine rain drops as PhysX particles. Anything is possible. :D

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Do we have a time for the beta update tomorrow - i know i saw it somewhere but can find it whatsoever.

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I just hope that Arma 3 will implant full potential of Simul Weather.

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Imagine rain drops as PhysX particles. Anything is possible. :D

Don't do this.

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Don't do this.

Would be quite awesome for us Nvidia owners. But that's what we get for spending more.

But it wouldn't be good to alienate AMD owners.

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Do we have a time for the beta update tomorrow - i know i saw it somewhere but can find it whatsoever.

midday in czech time. (CEST)

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