gnif 1 Posted April 5, 2013 Hi All, I am writing some code that parses the BERcon output on the server side to implement special commands and whatnot. The only issue is that when a player sends a chat message, if they are not in the vicinity of another player (direct/vehicle chat), or if there is nobody else on-line (side chat), the chat messages are not sent to the server. Is there any way to work around this? be it an alternative input mechanism, or a simple code change to make sure the messages are sent? Thanks in advance Share this post Link to post Share on other sites