AmericanFAC 1 Posted April 4, 2013 When importing models in O2 to preview color textures, or even how the Super shader's normal and specular will appear, everything will seem normal. Yet when I bring the object into Arma 3, what should be a flat color now has bits of a dull green/blue/ and purple all through out giving it an odd appearance. This only happens when greys that would be dark enough for guns, how do I prevent this? Share this post Link to post Share on other sites
Binkowski 25 Posted April 4, 2013 Have you added the material file? Share this post Link to post Share on other sites
AmericanFAC 1 Posted April 4, 2013 Yes, without it. There are no artifacts, but also no appropriate shading/specular, etc. Share this post Link to post Share on other sites