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AmericanFAC

Color Artifacting

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When importing models in O2 to preview color textures, or even how the Super shader's normal and specular will appear, everything will seem normal. Yet when I bring the object into Arma 3, what should be a flat color now has bits of a dull green/blue/ and purple all through out giving it an odd appearance. This only happens when greys that would be dark enough for guns, how do I prevent this?

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Yes, without it. There are no artifacts, but also no appropriate shading/specular, etc.

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