PN11A 2 Posted April 1, 2013 (edited) This is my post about my trials and tribulations of getting my gear for my ARMA3 unit. SO im still modeling, these are not close to being finished yet but anyway here goes. http://imageshack.us/a/img209/7820/pnvg.png (478 kB) Edited April 1, 2013 by PN11A Share this post Link to post Share on other sites
austina1986 14 Posted April 1, 2013 Looking good so far, keep it up, look forward to seeing them develop. Regards, Austin. Share this post Link to post Share on other sites
TFM_Callas 1 Posted April 1, 2013 Can't wait for those NVGs! Share this post Link to post Share on other sites
PN11A 2 Posted April 1, 2013 (edited) Edited April 2, 2013 by PN11A Share this post Link to post Share on other sites
PN11A 2 Posted April 2, 2013 http://img705.imageshack.us/img705/484/cryepnvg.png' alt='cryepnvg.png'> Uploaded with ImageShack.us[/img] Share this post Link to post Share on other sites
astast 12 Posted April 2, 2013 How many polys is that? Share this post Link to post Share on other sites
PN11A 2 Posted April 3, 2013 (edited) you talking about everything together or just certain parts? I have low polly version saved, I plan on using z brush to export this higher poly version as a normal map. Edited April 3, 2013 by PN11A Share this post Link to post Share on other sites
astast 12 Posted April 3, 2013 Okay well just watch it :) arma 3 can't handle insane poly models ;) Share this post Link to post Share on other sites
PN11A 2 Posted April 3, 2013 I've been trying to find the actual hard limit but I've only seen estimates. Share this post Link to post Share on other sites
astast 12 Posted April 3, 2013 I've been trying to find the actual hard limit but I've only seen estimates. Yea i don't know the exact limit too but i think i recall that above 7k is a no go Share this post Link to post Share on other sites
PuFu 4591 Posted April 4, 2013 Yea i don't know the exact limit too but i think i recall that above 7k is a no go 2^15 normal verts about 18-24k per p3d file Share this post Link to post Share on other sites
astast 12 Posted April 4, 2013 2^15 normal verts about 18-24k per p3d file Yea thinking about it 7k is not really that much sorry about that everyone! Share this post Link to post Share on other sites
PN11A 2 Posted April 4, 2013 Rail textures are annoying. Share this post Link to post Share on other sites
brad7 4 Posted April 4, 2013 Will we see something like this, if so that would be cool.. http://www.ghostrecon.net/images_news/gpnvgmod.jpg Share this post Link to post Share on other sites
gutiarhero814 2 Posted April 4, 2013 someone has started working on it purhaps getting with the author would be a good idea http://forums.bistudio.com/showthread.php?149375-GPNVG-18-Concept-Idea&highlight=gpnvg Share this post Link to post Share on other sites
Binkowski 25 Posted April 4, 2013 someone has started working on it purhaps getting with the author would be a good idea http://forums.bistudio.com/showthread.php?149375-GPNVG-18-Concept-Idea&highlight=gpnvg That is just a concept. As far as I know he hasn't made any models, config changes, etc. Share this post Link to post Share on other sites
gutiarhero814 2 Posted April 4, 2013 well perhaps ill look into attempting this then. Share this post Link to post Share on other sites
WyndonP 10 Posted April 4, 2013 Oh man, this is hot. Share this post Link to post Share on other sites
PN11A 2 Posted April 4, 2013 I decided to work on 1 part at a time, I have the gpnvg's complete i just need to unwrap them, texture, and figure out how to make them into an item to put in game. This is my first addon so a helmet will be much easier to get done. Not to mention Im trying to figure out my workflow. That image above I made the normal/bump just by painting it in photoshop based off an image. This second image im using brush/mudbox (which ever gives me better results) Share this post Link to post Share on other sites
papanowel 120 Posted April 4, 2013 Don't forget to look into the config & scripting part of the forum. They might help you down there. Share this post Link to post Share on other sites
DJankovic 401 Posted April 4, 2013 can u make one of these GPNVG for Arma 2 CO???? I know you shoud then make full soldier..but i woud realy love to see one of those in arma 2 :D Share this post Link to post Share on other sites
astast 12 Posted April 4, 2013 Not really needed to make a "full soldier" you just need to make them an nvg proxy and you could use the bi examples :) Share this post Link to post Share on other sites
Binkowski 25 Posted April 4, 2013 Not really needed to make a "full soldier" you just need to make them an nvg proxy and you could use the bi examples :) This, the NVG proxy would be best. Share this post Link to post Share on other sites
PN11A 2 Posted April 4, 2013 update here is my best attempt thus far at the helmet cover that you use with crye airframe. Still on the fence about it Uploaded with ImageShack.us Share this post Link to post Share on other sites
thedog88 4 Posted April 4, 2013 finally somebody making original content. please make a version with the side chops, love them for some reason :) Share this post Link to post Share on other sites