l etranger 5 Posted March 25, 2013 Hi, My server is crashing a lot on 0.52 (every ~5 minutes after player joined), running Blitzkrieg 32 AgiaMarina. Do other admins report the same issue? Share this post Link to post Share on other sites
.kju 3245 Posted March 25, 2013 yep. post your crash logs here: http://feedback.arma3.com/view.php?id=5920 Share this post Link to post Share on other sites
cm. 10 Posted March 25, 2013 use the "non-stable" missions and it should be fine. Share this post Link to post Share on other sites
zerith 1 Posted March 25, 2013 Looks like it has to do with throwing 2 grenades in quick succession. Share this post Link to post Share on other sites
SneakyDuck 1 Posted March 25, 2013 Looks like it has to do with throwing 2 grenades in quick succession. This has been a problem for my server since I first updated it to the DEV build around the 15th of march. I figured it would be fixed by now but it still happens 100% of the time. Even in the stable version. Feedback tracker; http://feedback.arma3.com/view.php?id=4372 Share this post Link to post Share on other sites
zerith 1 Posted March 25, 2013 Yep. That's one reason I reverted originally. For the time being just going to have to warn players and/or take grenades out of missions unless this is fixed quickly. Share this post Link to post Share on other sites
Hub 1 Posted March 26, 2013 This really needs to be fixed ASAP, our server crashes every 5 min due to somebody throwing a grenade. Share this post Link to post Share on other sites
deethree 1 Posted March 26, 2013 server cant have grenades today Share this post Link to post Share on other sites
farooqaaa 2 Posted March 26, 2013 (edited) Looks like it has to do with throwing 2 grenades in quick succession. Confirming this. Throwing 2 grenades in quick succession crashed my server multiple times. Edited March 26, 2013 by farooqaaa Share this post Link to post Share on other sites
crashtheface 10 Posted March 26, 2013 Having the same issues. I have tried everything... still constantly crashing. ***EDIT*** Seems to be an issue when people throw grenades. I tried all the memory allocators that came with the alpha to see if it would fix it, all had the same result when running a custom -malloc= on the dedicated box. Hopefully a hotfix is released in the next few days, my community and those playing on the server won't let me hear the end of it. Share this post Link to post Share on other sites
[lb] boggler 10 Posted March 26, 2013 (edited) OMG, everyone can kill a server with this bug. Bohemia must fix this troll-tool immediately! Wait, is it possible that this hilarious bug is known more than 10 days at the dev build? Edited March 26, 2013 by [LB] boggler Share this post Link to post Share on other sites
soppa 1 Posted March 26, 2013 Its fixed on latest DEV-build. Share this post Link to post Share on other sites
SavageCDN 231 Posted March 26, 2013 (edited) Apparently the Dev build did not have this issue to begin with as the temp 'fix' was to use Dev?? Also this happens on throwable items, not just grenades. The grenadestop.sqf script does nothing to help it seems to be the act of throwing itself that causes the problem. Hotfix released http://forums.bistudio.com/showthread.php?151644-Alpha-SPOTREPs Edited March 26, 2013 by SavageCDN Share this post Link to post Share on other sites
Hub 1 Posted March 27, 2013 After the hot fix, my server has not crashed. Not even once. Thank you for the hot fix! Share this post Link to post Share on other sites