fluttershy 2 Posted March 25, 2013 So i created my retexture for our group and now i am looking to add in a Crate that will hold all different uniforms and is placeable within the Editor for simple use. My issue is: apperently i can not find the respective commands to make them appear. I looked into several Weaponbox configs but could not find anything related to items. My current Config code looks like this: class CfgVehicles { class NATO_Box_Base; class STA_Clothes_box: NATO_Box_Base { scope = 2; vehicleClass = "Items"; //unsure if correct displayName = "ST-Alpha Clothing Crate"; model = "\A3\weapons_F\AmmoBoxes\WpnsBox_F"; icon = "iconCrateWpns"; class TransportItems { //TransportWeapons,TransportMagazines works TransportItems does not class _xx_stafg_tundra { item = "stafg_tundra"; //base class for uniform count = 20; }; }; }; So my issue is the Parameter TransportItems, i tried TransportWeapons as well as TransportMagazines which i was able to find on the BIWIKI but that did not work as planned. Is there a possible work-around or way to fix this? - I really do not want to fill the crate via Script as ease of use is the most important right now. Does anyone know how to? Share this post Link to post Share on other sites
Alwarren 2767 Posted March 25, 2013 Just a wild guess, did you try to add an empty transportWeapons and transportMagazines? Share this post Link to post Share on other sites
fluttershy 2 Posted March 25, 2013 problem solved. In order to make it work i have to place weapon definitions on the items. So pretty much rework my whole config, but it will be worth it i think. Share this post Link to post Share on other sites