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heripai

WIP OH-58kiowa Pack

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Love the detail on the hellfires. The shark teeth are a nice touch.

Are you still making the 58F or will this just be a 58D pack?

Also kwdriver is correct. If CMWS is installed, the ALQ-144 is removed.

It is slightly different from the thread name, but is a plan of OH-58A OH-58D OH-58F Bell407AH

Now of CMWS and the antenna model it, and is in the middle of adding it.

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Heripai, those munitions and flare dispenser look fantastic! You are so pro!

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I was considerably troubled.

I not use DAGR and the M134 pod which I was going to equip OH-58D with in ArmA2.

I apologize that I cannot live up to everybody expectations.

However, I use M134 as a main arm of Bell407AH and want to use DAGR somewhere.

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Hey Heripai, I was just wondering if you are still working on your UH-72 Lakota. Are you?

It would be a little sad but as long as you keep working on your OH-58 Pack I´m fine ;)

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Hey Heripai, I was just wondering if you are still working on your UH-72 Lakota. Are you?

It would be a little sad but as long as you keep working on your OH-58 Pack I´m fine ;)

I want to update it early.

I am sorry to have kept you waiting so long.

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Would be great to see if the co-pilot would be able to shoot his M4 from the cockpit which many Kiowa pilots did in Afghan

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Would be great to see if the co-pilot would be able to shoot his M4 from the cockpit which many Kiowa pilots did in Afghan

The problems with that is the only two ways you can do that is either by adding a 'turret' to the vehicle, making the co-pilot the gunner and having him permanently looking out the side, the rifle would also be on a pivot point and as with turrets, have no recoil.

The other way to do it is by 'attaching' the player to the seat using attachto (like Dsl little birds) which ends up with buggy aiming, inaccuracy and texture issues when the aircraft goes over a certain speed.

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Would be great to see if the co-pilot would be able to shoot his M4 from the cockpit which many Kiowa pilots did in Afghan

script is really hard for me.

It is the big problem which is afflicting me.

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Update!

I added an animation to a main rotor of OH-58D.

The script is obtained use permission in maker Sakura_Chan.

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Nice! Looks like it´s almost done and ready to be released, at least that´s what I hope :) :D

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man, i cant wait to see this bird in the game. Great Stuff!

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Nicely done. Is the tail rotor animated aswell for yaw?

I do not set it now

I am going to add it in future.

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I am a little worried now.

arma2oa2014-03-2417-33-27-686_zps57215cce.jpg

arma2oa2014-03-2417-34-08-559_zps9f2433e8.jpg

I added Corning to a main rotor in this way.

I think that this state is very good for me.

However, should I add blur effect?

Edited by Heripai

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Kiowas! Does anybody know what the OH-58E was? A cancelled upgrade I presume but I've never heard mention of it.

Are you going to include that strange box-mounted .50 caliber MG that served until recently replaced by the M3P?

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Hi Heripai. Great work! I wish I could help but my video card died a few months ago. Its a real shame because I wanted to try it out in good definition. I am still a huge fan of your work and keep checking up on this project.

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Kiowas! Does anybody know what the OH-58E was? A cancelled upgrade I presume but I've never heard mention of it.

Are you going to include that strange box-mounted .50 caliber MG that served until recently replaced by the M3P?

OH-58E?

If it is ARH-70 or OH-58F I know it, but i do not know OH-58E

The box finally removes it and is going to enable it.

Hi Heripai. Great work! I wish I could help but my video card died a few months ago. Its a real shame because I wanted to try it out in good definition. I am still a huge fan of your work and keep checking up on this project.

Thank you

I pray for your return.

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