Antorugby 2 Posted March 24, 2013 Hi, i tried to set stuff on fire in the editor, I used all the stuff suggest in Arma 2 changing the adress of the script or of the p3b, but nothing work. Someone can help me to spawn fire, smoke or something else? Share this post Link to post Share on other sites
cobra4v320 27 Posted March 24, 2013 I dont think its in A3 yet. \a3\data_f\ParticleEffects\SCRIPTS\destruction In one of the scripts it reads: _v setVehicleInit format ["[this, %1, %2]spawn BIS_Effects_Burn",_int, _t]; - disabled to prepaire for move into engine Share this post Link to post Share on other sites
Antorugby 2 Posted March 24, 2013 I dont think its in A3 yet.\a3\data_f\ParticleEffects\SCRIPTS\destruction In one of the scripts it reads: _v setVehicleInit format ["[this, %1, %2]spawn BIS_Effects_Burn",_int, _t]; - disabled to prepaire for move into engine Oh, ok thank you! But i see there's a fire script and some smoke p3d, there is no way to use them? Share this post Link to post Share on other sites
cobra4v320 27 Posted March 24, 2013 Under the destruction folder there is heavydamage and secondaries. Hopefully they will add it later. Share this post Link to post Share on other sites
Antorugby 2 Posted March 24, 2013 Under the destruction folder there is heavydamage and secondaries. Hopefully they will add it later. I thought it was possible to use the one in the other folders, thank you for your reply. Share this post Link to post Share on other sites
cobra4v320 27 Posted March 24, 2013 Found this, but like I said burn or fire is not under the destruction folder. BIS_Effects_Burn=compile preprocessFileLineNumbers "\A3\data_f\ParticleEffects\SCRIPTS\destruction\burn.sqf"; Share this post Link to post Share on other sites