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saetheer

Spawn one unit script

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Hey. I'm trying to make an impossible mission.

For starters I have managed to setup 2 groups that will spawn on two different locations.

you may call it unlimited wave defence

I have a start.sqf script that is triggered after 60 second.

start.sqf

//////////////////////////////////////////////////////////////////
// Countdown before spawner
//////////////////////////////////////////////////////////////////

	titleText ["5 seconds", "PLAIN"];
	sleep 1;
	titleText ["4 seconds", "PLAIN"];
	sleep 1;
	titleText ["3 seconds", "PLAIN"];
	sleep 1;
	titleText ["2 seconds", "PLAIN"];
	sleep 1;
	titleText ["1 seconds", "PLAIN"];
	sleep 1;

		execVM "spawner.sqf";

Now this works fine.

my spawner.sqf looks like this

_spawnPos = getmarkerPos "infspawn1";
_spawnPos1 = getmarkerPos "infspawn2";


_group1 = createGroup EAST;
_unit1 = _group1 createUnit ["O_soldier_F", [_spawnPos select 0,_spawnPos select 1,1], [], 0.5, "FORM"];
_unit2 = _group1 createUnit ["O_soldier_AR_F", [_spawnPos select 0,_spawnPos select 1,1], [], 0.5, "FORM"];
sleep 0.2;

_group2 = createGroup EAST;
_unit1 = _group1 createUnit ["O_soldier_F", [_spawnPos1 select 0,_spawnPos1 select 1,1], [], 0.5, "FORM"]; 
_unit2 = _group1 createUnit ["O_soldier_AR_F", [_spawnPos1 select 0,_spawnPos1 select 1,1], [], 0.5, "FORM"]; 

_wp1 = _group addwaypoint[getmarkerpos "destination",0];
_wp1 = _group1 addwaypoint[getmarkerpos "destination",0];
_wp1 setwaypointtype "SAD"; 

titleText ["Enemies Spawned", "PLAIN"];
hint ["4 units spawned"];
sleep 300;
titleText ["1 minute left before new wave", "PLAIN"];
sleep 55;
execVM "start.sqf";

What I want do is for each wave, I want to add one extra unit to each group. can somone help me with the simplest way? to add new units and make this mission eventually impossible?

Edited by Saetheer

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If you're trying to spawn a unit from a side that has no units placed in the editor, this might be the classic editor/scripting problem where the side is missing a so called "center". Try placing some east unit on the map and then try running the script.

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If you're trying to spawn a unit from a side that has no units placed in the editor, this might be the classic editor/scripting problem where the side is missing a so called "center". Try placing some east unit on the map and then try running the script.

I'm sorry. I have edited the post.

I figured out how to spawn a single unit.

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